Why doesn't a velocity vs time graph always pass through the origin?

In summary, the lab question is about the reasons why a velocity vs. time graph may not pass through the origin. Some possible reasons include the presence of an initial velocity or a non-constant force causing non-uniform acceleration. However, in cases like free-fall or combustion, the acceleration can be considered uniform due to the ever-present force.
  • #1
DB
501
0
lab question on uniform accelerated motion

7) often a velocity time graph does not pass through the origin. suggest some reasons why this may happen.

sure enough my velocity vs. time graph (of average velocities calculated from the slope of tangent lines on the midpoint of a time interval) didnt pass through the origin.

so id like to know if I am right on this:
the reason why a "v vs t" doesn't always pass through the origin is because you can't instantaneously reach a constant acceleration, a cart for example, will have to accelerate un-uniformely until it reaches a constant acceleration.

that make sense?

thanks in advance.
 
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  • #2
If it doesn't pass through the origin it means that there is an initial velocity, remember that the equation of a line can be given as

[tex] y = mx + b [/itex] with m the slope and b the y intercept, this relates directly to

[tex] v = at + v_0 [/itex] which is the same equation except with different letters (that you know the applied meaning of). What is the equivalent of the y intercept in this equation? [itex]v_0[/itex], the initial velocity.
 
  • #3
>>you can't instantaneously reach a constant acceleration

that's not likely to be an issue.

It takes time to accumulate velocity from an acceleration,
but unless you released the cart "gradually" on purpose,
the acceleration should reach its value within a few millisec.

Although you didn't really describe your lab setup,
I would guess that the cart was moving before it got to
where you started timing from.

Did you find average velocity at the "location mid-point"
of the time interval, not the "time mid-point"?

Did your carts have reduced acceleration at higher speed?
 
Last edited:
  • #4
>>you can't instantaneously reach a constant acceleration

If you drop a ball dosn't it instantaneously reach an acceleration of
9.8m/s^2?

maybe you mean that you can't instantaneously reach a constant speed
 
  • #5
daniel_i_l said:
>>you can't instantaneously reach a constant acceleration
If you drop a ball dosn't it instantaneously reach an acceleration of
9.8m/s^2?
does it?
daniel_i_l said:
maybe you mean that you can't instantaneously reach a constant speed
no, i didnt mean this.
 
  • #6
If you push a ball off a tower, the moment that normal force is no longer neutralizing the weight of the ball, f=ma so the net force with respect to y will have to have some acceleration value. So yes, if you drop a ball it does reach an acceleration of 9.8 m/s^2 rather instantaneously.

If you velocity vs time graph doesn't pass through the origin, it just means that at t=0, there was some velocity value. Yes, there does need to be some force that accelerates the object to that initial velocity, but assuming the force's presence is not constant, that initial acceleration is negligible. What will cause uniform acceleration is a force that is ever-present, like gravity during free-fall or combustion during an explosion.
So don't worry about it.
 

Related to Why doesn't a velocity vs time graph always pass through the origin?

1. What is uniform acceleration?

Uniform acceleration is the constant change in velocity over time, where the acceleration remains the same throughout the motion.

2. How is uniform acceleration different from non-uniform acceleration?

Uniform acceleration involves a constant rate of change in velocity, while non-uniform acceleration involves a changing rate of change in velocity.

3. What is the formula for calculating uniform acceleration?

The formula for calculating uniform acceleration is a = (vf - vi)/t, where a is acceleration, vf is final velocity, vi is initial velocity, and t is time.

4. How is uniform acceleration measured in a lab setting?

Uniform acceleration can be measured in a lab setting by using motion sensors to track the position and velocity of an object, and then using the formula a = (vf - vi)/t to calculate the acceleration.

5. What are some real-life examples of uniform acceleration?

Some real-life examples of uniform acceleration include the motion of a car driving at a constant speed on a highway, the free fall of an object due to gravity, and the motion of a pendulum swinging back and forth at a constant rate.

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