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danmay
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Well, check these out.PeterDonis said:I don't see this at all. Where in the derivation of the Lorentz transformations is causality assumed? Also, the "faster-than-c solutions" are not "dismissed"; as I said before, there are spacelike curves in SR as well as timelike and null curves. The spacelike curves aren't allowed to be the worldlines of objects in standard SR, but that's an assumption over and above the Lorentz transformations.
(1) http://en.wikipedia.org/wiki/Lorentz_transformation#Derivation
(2) http://arxiv.org/pdf/gr-qc/0107091v2.pdf
Note especially the discussion on whether FTL violates causality, benign versus paradoxical tachyons, and the candidate definition of "cause and effect" using the "arrow of time" from thermodynamics.
(3) http://www2.physics.umd.edu/~yakovenk/teaching/Lorentz.pdf
(4) http://o.castera.free.fr/pdf/One_more_derivation.pdf
Note that in all of these derivations of SR/LorentzT, the case where the value of alpha or kappa violates of causality is dismissed before arriving at the conclusion that the other cases are Lorentz (<0, or in the limiting case, =0) and constitue what we usually know as SR. Alternatively, SR can be broadened to include transformations that are not Lorentz, or LorentzT can be re-defined to include all values of alpha or kappa, but I don't think either option is the consensus defition of SR/LorentzT.
Well, we can say if you could travel "backwards" in time as well as "forwards", then time would lose its "arrow"/asymmetry/causality, and be just like space. In which case you wouldn't be traveling "backwards" or "forwards" in time, but only along or opposite relative to the direction of other time travelers/or whatever reference you choose. In essence, if you were to travel both ways in time under SR, it would be just like traveling in space, and you would lose causality.PeterDonis said:If you are talking about timelike worldlines, yes, I agree; SR can equally well describe timelike worldlines that "flow" in either direction. But the OP was talking about FTL travel, i.e., letting *spacelike* curves be the worldlines of objects. That has a whole different set of consequences, which SR *can* predict, and which I've been discussing.
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