Wooden sphere rolling on a double metal track

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  • #36
Hak said:
Yes, you're right. ##N \sqrt{2} = mg cos \alpha## is correct actually?
No. Where does ##\cos\alpha## come from? Look at the picture in post #26. Points ##A##, ##B## and ##O## are all in the same plane. In that plane are also the normal force vectors and the weight.
 
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  • #37
kuruman said:
No. Where does ##\cos\alpha## come from? Look at the picture in post #26. Points ##A##, ##B## and ##O## are all in the same plane. In that plane are also the normal force vectors and the weight.
That comes from the balance of forces along the incline.
 
  • #38
kuruman said:
No. Where does ##\cos\alpha## come from? Look at the picture in post #26. Points ##A##, ##B## and ##O## are all in the same plane. In that plane are also the normal force vectors and the weight.
So, I would say ##N \sqrt {2} = mg##. Correct?
 
  • #39
kuruman said:
Look at the figure below. The axis of rotation is the red dotted line AB. All points on the sphere rotate about that axis with a common angular velocity ##\mathbf{\omega}##. Their linear velocity relative to AB, which is at rest relative to the track, is ##\mathbf{v}=\mathbf{\omega}\times \mathbf{r}.## Here, ## \mathbf{r}## is the position vector of a point on the sphere perpendicular to the axis AB. How do you find the point at which ##\mathbf{v}## has the largest magnitude?

View attachment 331652
From the looks of it, I would say that the point with maximum linear velocity is the point with maximum relative velocity ##v_{rot}##. Since it is given by the vector product ##v_{rot} = \omega \times r##, the vector product under exam is maximum when the sine of the angle between ##\omega## and ##r## is maximum, that is, at 90°. This means that the point with maximum velocity is the one having rotational velocity perpendicular to the position vector ##\textbf{r}##, that is, parallel to the axis of rotation ##AB##, which is the point ##Q## at the top of the sphere. Correct?
 
  • #40
erobz said:
That comes from the balance of forces along the incline.
It seems to me that there are two different versions regarding this point. What should we do?
 
  • #41
Hak said:
It seems to me that there are two different versions regarding this point. What should we do?
1694181862413.png
 
  • #42
erobz said:
I thank you very much, but could you show me (only if you want) how, through triangles and angles, we arrive at the ##N \frac{\sqrt{2}}{2}## component of each normal force? Just to confirm.
 
  • #43
Hak said:
I thank you very much, but could you show me (only if you want) how, through triangles and angles, we arrive at the ##N \frac{\sqrt{2}}{2}## component of each normal force? Just to confirm.
1694183187425.png

On the left we are looking up the incline. I'm not drawing to scale, and I didn't draw the other normal force.
 
  • #44
Thank you so much, it seems correct. I did not understand, therefore, @kuruman's answer...
 
  • #45
Hak said:
Thank you so much, it seems correct. I did not understand, therefore, @kuruman's answer....
Well there has been much back and forth about this now about your own confusion on this point, and you never put in a FBD showing your coordinates. I completely understand the confusion.
 
  • #46
Hak said:
From the looks of it, I would say that the point with maximum linear velocity is the point with maximum relative velocity ##v_{rot}##. Since it is given by the vector product ##v_{rot} = \omega \times r##, the vector product under exam is maximum when the sine of the angle between ##\omega## and ##r## is maximum, that is, at 90°. This means that the point with maximum velocity is the one having rotational velocity perpendicular to the position vector ##\textbf{r}##, that is, parallel to the axis of rotation ##AB##, which is the point ##Q## at the top of the sphere. Correct?
I cannot follow your reasoning. How are you defining "rotational velocity"?
All points of the sphere have the same angular velocity, about any axis you choose. Do you mean the instantaneous linear velocity relative to the sphere's centre?
Where exactly is Q? Is it "at the top of the sphere" or the point furthest from the intersection of the two plates?

One thing troubles me about this problem. The axis of rotation of the sphere has a component normal to each plate, so it is not really rolling contact. There must be a rotational skid, like a ball spinning on the spot on a horizontal surface. I cannot work out what that does to the frictional forces.
 
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  • #47
haruspex said:
I cannot follow your reasoning. How are you defining "rotational velocity"?
All points of the sphere have the same angular velocity, about any axis you choose. Do you mean the instantaneous linear velocity relative to the sphere's centre?
Where exactly is Q? Is it "at the top of the sphere" or the point furthest from the intersection of the two plates?

One thing troubles me about this problem. The axis of rotation of the sphere has a component normal to each plate, so it is not really rolling contact. There must be a rotational skid, like a ball spinning on the spot on a horizontal surface. I cannot work out what that does to the frictional forces.
Yes, I mean
the instantaneous linear velocity relative to the sphere's centre.
So, is my reasoning correct? How can it be further adapted to your assertions?
 
  • #48
Hak said:
So, is the correct solution ##\mu_{min} = \frac {2 \sqrt{2}}{9} tan \alpha?##
Would this result fit?
 
  • #49
haruspex said:
One thing troubles me about this problem. The axis of rotation of the sphere has a component normal to each plate, so it is not really rolling contact. There must be a rotational skid, like a ball spinning on the spot on a horizontal surface. I cannot work out what that does to the frictional forces.
To me it seems like it would be kinetic friction, but there would be zero displacement. So indistinguishable in effect from rolling without slipping?
 
  • #50
If I may be allowed to say so, such situations would be really complex to analyze.
 
  • #51
Hak said:
Would this result fit?
If you simplified correctly, the supporting theory looks ok to me.
 
  • #52
erobz said:
If you simplified correctly, the supporting theory looks ok to me.
So, the other two equations I had set up are correct?
 
  • #53
Hak said:
Sum of forces along track: $$mg sin \alpha - 2 F_{friction} = ma_{C}$$
Looks correct
Hak said:
Sum of forces perpendicular to track: $$2N - mg cos \alpha = 0$$

Was not correct, but you understand that now.

Hak said:
Sum of torques about the center of mass: $$2 F_{friction}h = I_C \frac{a_{C}}{h}$$, or, alternatively, about the axis of rotation: $$mghsin \alpha = (I_C + mh^2) \frac{a_{C}}{h}$$, where ##\frac{a_{C}}{h}## is the angular acceleration, obtained by deriving ##\omega##.
Both seem ok to me.
 
  • #54
Latex tip: the trig functions are:

Code:
##\sin \alpha , \cos \alpha ##

##\sin \alpha, \cos \alpha##
 
  • #55
According to first equation, doubt had occurred to me that I should advance the same reasoning as for the normal force ##N##, but it turns out I had actually conceived the equation correctly.
 
  • #56
Hak said:
According to first equation, doubt had occurred to me that I should advance the same reasoning as for the normal force ##N##, but it turns out I had actually conceived the equation correctly.
I don't know if this is what you mean, but when you are looking from the side ( summing forces in the ##x## direction ) you are seeing the "true length" of the frictional force vector.
 
  • #57
erobz said:
I don't know if this is what you mean, but when you are looking from the side ( summing forces in the ##x## direction ) you are seeing the "true length" of the frictional force vector.
Yes, I understood all that. It was only a passing doubt....
 
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  • #58
Hak said:
Yes, I understood all that. It was only a passing doubt....
Ok, all good then?
 
  • #59
erobz said:
Ok, all good then?
Yes, now I am trying to understand more about the possibility of "rotational skid." I don't really know where to start...
 
  • #60
haruspex said:
There must be a rotational skid, like a ball spinning on the spot on a horizontal surface.
Isn't it true, though, that if the contact is truly at a single point, i.e. the surface is completely flat, the contact force of friction can exert no torque that will affect the skid?

I think in this case one can see what's going on if one considers the torques about the center of the sphere point O. The weight generates no torque. By symmetry, the frictional force at point ##A## has the same magnitude and direction as at point ##B##. This means that friction generates no net torque about the center of the sphere either. The only non-zero torque is generated by gravity and that is about line segment ##AB##. Note that the ends of ##AB## are prevented from rotating about a vertical axis by the static friction ##A## and ##B##. If that "prevention" can no longer hold, the sphere will slide.
 
  • #61
kuruman said:
if the contact is truly at a single point, i.e. the surface is completely flat, the contact force of friction can exert no torque that will affect the skid?
The principle I apply to idealisations is that they are the limiting cases of realistic scenarios. It would be necessary to solve the latter to a first approximation then take the limit.

A possible model is to suppose the sphere "rolls" on two narrow conical sections, so that each makes instantaneous contact along a line length w. Because of the different radii across the sections, friction on them acts down the slope where the radius is large and up the slope where it is small. Assuming the normal force is evenly distributed along the line, the net frictional force depends on the relative lengths of those two portions of w. If these lengths are x at the large radius end, w-x at the small radius end, the net frictional force on each is ##\mu_k N(1-2x/w)## up the slope.
We could define "rolling contact" in this model as x>0.
kuruman said:
the frictional force at point A has the same magnitude and direction as at point B. This means that friction generates no net torque about the center of the sphere either.
The two frictional forces have the same magnitude and direction but O does not lie in the plane containing their lines of action. Consequently they do have a net torque about O.
 
  • #62
haruspex said:
The principle I apply to idealisations is that they are the limiting cases of realistic scenarios. It would be necessary to solve the latter to a first approximation then take the limit.

A possible model is to suppose the sphere "rolls" on two narrow conical sections, so that each makes instantaneous contact along a line length w. Because of the different radii across the sections, friction on them acts down the slope where the radius is large and up the slope where it is small. Assuming the normal force is evenly distributed along the line, the net frictional force depends on the relative lengths of those two portions of w. If these lengths are x at the large radius end, w-x at the small radius end, the net frictional force on each is ##\mu_k N(1-2x/w)## up the slope.
We could define "rolling contact" in this model as x>0.

The two frictional forces have the same magnitude and direction but O does not lie in the plane containing their lines of action. Consequently they do have a net torque about O.
Really interesting...
 
  • #63
haruspex said:
The two frictional forces have the same magnitude and direction but O does not lie in the plane containing their lines of action. Consequently they do have a net torque about O.
Yes, of course. That torque is along ##AB## as it should be. I don't know what I was thinking.
 
  • #64
A friend of mine solved point 2 this way, but I cannot understand where the ##\sqrt{3}## factor comes from.

"According to the condition of the problem, the ball rolls without slipping, therefore, the speeds of those points of the ball that at a given moment of time touch the metal at AB are equal to zero. Considering the ball to be an absolutely rigid body (that is, the distance between any two points of the ball is unchanged), we conclude that at a given moment in time all points of the ball lying on the segment AB are motionless. And this means that at each moment of time the movement of the ball is a rotation about the axis AB. (It is clear that points A and B - the points where the ball touches the metal - are moving with the speed ##v##.)

The instantaneous velocity of any point of the ball is ##\omega \rho##, where ##\omega## is the angular velocity of rotation, ##\rho## is the distance from the point to the axis AB. The speed of the center of the ball (point O in the figure) is equal to ##v## ; the distance from point O to axis AB is $$\rho_0 = |OC| = \frac{\sqrt{3}}{2} R.$$ Hence,
$$\omega = \frac{v}{\rho_0} = \frac{2v}{\sqrt{3}R}.$$

It is clear that the points of the ball most distant from the axis AB have the maximum speed. From geometric considerations it is clear that at any moment there is only one point that is maximally distant from the axis - in the figure this is point Q. The distance from point Q to the axis of rotation is $$\rho' = \rho_0 + R = R \bigg(1 + \frac{\sqrt{3}}{2}\bigg)$$, and speed of Q is:

$$v_{max} = \omega \rho' = v \bigg(1 + \frac{2}{\sqrt{3}} \bigg)$$".

Can anyone help me understand? Thanks.
 
Last edited:
  • #65
Hak said:
A friend of mine solved point 2 this way, but I cannot understand where the ##\sqrt{3}## factor comes from.

"According to the condition of the problem, the ball rolls without slipping, therefore, the speeds of those points of the ball that at a given moment of time touch the metal at AB are equal to zero. Considering the ball to be an absolutely rigid body (that is, the distance between any two points of the ball is unchanged), we conclude that at a given moment in time all points of the ball lying on the segment AB are motionless. And this means that at each moment of time the movement of the ball is a rotation about the axis AB. (It is clear that points A and B - the points where the ball touches the metal - are moving with the speed ##v##.)

The instantaneous velocity of any point of the ball is ##\omega \rho##, where ##\omega## is the angular velocity of rotation, ##\rho## is the distance from the point to the axis AB. The speed of the center of the ball (point O in the figure) is equal to ##v## ; the distance from point O to axis AB is $$\rho_0 = |OC| = \frac{\sqrt{3}}{2} R.$$ Hence,
$$\omega = \frac{v}{\rho_0} = \frac{2v}{\sqrt{3}R}.$$

It is clear that the points of the ball most distant from the axis AB have the maximum speed. From geometric considerations it is clear that at any moment there is only one point that is maximally distant from the axis - in the figure this is point Q. The distance from point Q to the axis of rotation is $$\rho' = \rho_0 + R = R \bigg(1 + \frac{\sqrt{3}}{2}\bigg)$$, and speed of Q is:

$$v_{max} = \omega \rho' = v \bigg(1 + \frac{2}{\sqrt{3}} \bigg)$$".

Can anyone help me understand? Thanks.
?
 
  • #66
##\sqrt 3## is wrong, as you suspected. Your friend seems to think AB has length R.
 
  • #67
haruspex said:
##\sqrt 3## is wrong, as you suspected. Your friend seems to think AB has length R.
I thought so too, but he claims that the ##\angle AOB## angle measures 60° since ##A## and ##B## are not on the same level. I struggle to understand...
 
  • #68
Hak said:
I struggle to understand...
Is there something you are not understanding about the trig that allows you to have doubt about it?
 
  • #69
Hak said:
I thought so too, but he claims that the ##\angle AOB## angle measures 60° since ##A## and ##B## are not on the same level. I struggle to understand...
They are on the same level as each other, and obviously not on the same level as O. Maybe he means AB is not in the same vertical plane as O, so the height of O above AB is less than ##R/\sqrt 2##. But that height is not relevant here, and depends on ##\alpha##.
 
  • #70
haruspex said:
They are on the same level as each other, and obviously not on the same level as O. Maybe he means AB is not in the same vertical plane as O, so the height of O above AB is less than ##R/\sqrt 2##. But that height is not relevant here, and depends on ##\alpha##.
At this point, I am no longer sure about this. Interestingly, this document from an American competition, in problem 2, reports the result with ##\sqrt{3}##, without proof. I can't understand...
 

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