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DaveC426913
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I am organizing the darts tourney for about the fifth straight year. We play once a week. This year there are about 40 players. (10 teams of 40 players each, because eight teams of 5 players each makes for a slow game).
We want to have fair teams, and I've been pretty bad at judging skill levels, resulting in very mismatched teams that are no fun to play on (causing dropouts). I rate them from 1 (worst) to 4 (best) so that assessing a team's skill level is simply matter of averaging the team score.
I do have 10 captains who are pretty good players and who can collude with me.
Ideally, I would to have a qualifying round on the first night so that I can rate everyone. But here's the problem: There's no reason why anyone (especially the sharks) would play their best in a qualifying round. It is to their advantage to play badly, so that when they are teamed up, their team is more qualified than it would be if we had accurate numbers.
How can I get an accurate measurement of everyone's skill levels without them "gaming" the system?
This test must not last more than an hour (that's two games), but even less would be awesome.I've got two ideas so far:
1. Play as usual, but don't tell anyone it's a qualifying round. Presumably everyone will play their best by default. Have the team captains judge covertly. Problem here is that I would need to have them on teams first.
2. Be honest about it but offer some sort of prize (such as the usual rottle of bum). The problem is people who will play the long game, losing here to win at the season end. Also, thats one winner in a pool of forty.
We want to have fair teams, and I've been pretty bad at judging skill levels, resulting in very mismatched teams that are no fun to play on (causing dropouts). I rate them from 1 (worst) to 4 (best) so that assessing a team's skill level is simply matter of averaging the team score.
I do have 10 captains who are pretty good players and who can collude with me.
Ideally, I would to have a qualifying round on the first night so that I can rate everyone. But here's the problem: There's no reason why anyone (especially the sharks) would play their best in a qualifying round. It is to their advantage to play badly, so that when they are teamed up, their team is more qualified than it would be if we had accurate numbers.
How can I get an accurate measurement of everyone's skill levels without them "gaming" the system?
This test must not last more than an hour (that's two games), but even less would be awesome.I've got two ideas so far:
1. Play as usual, but don't tell anyone it's a qualifying round. Presumably everyone will play their best by default. Have the team captains judge covertly. Problem here is that I would need to have them on teams first.
2. Be honest about it but offer some sort of prize (such as the usual rottle of bum). The problem is people who will play the long game, losing here to win at the season end. Also, thats one winner in a pool of forty.