Acceleration of the center of mass

In summary, the acceleration of the center of mass (com) of a rolling object depends on the applied force (F), the distance from the center of mass to the point of application of the force (x), the mass of the object (m), and its moment of inertia (I). By summing torques about the instantaneous center, setting it equal to I*alpha plus a*m*R, and equating the torque due to the force with the inhibiting torque, the value of acceleration (a) can be solved for. While energy is not a consideration in this problem, it should be noted that the rotational and translational motions of a rolling object are not the same, and both contribute to the overall kinetic energy of the system.
  • #1
sodaboy7
81
0

Homework Statement


A body of mass m, moment of inertia I, radius R is rolling (without slipping) upon the action of force F applied in horizontal direction at a distance x above center of mass (com).
Prove that acceleration of com (a) = F[(1+(x/R)]/[m(1+(I/mR2)]

Homework Equations



F - frictional force = mg
F.x - (Frictional force).R = Ia/R

The Attempt at a Solution



I first decided to eliminate frictional force from equation but its not helping
 
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  • #2
At any instant in time if your object is not slipping on the surface that it is rolling on, there is something called the instantaneous center. It is at the point where it touches the ground at any instant. What you need to do is sum torques (moments) about this point and set it equal to I*alpha plus a*m*R, where a is acceleration, m is mass, and R is radius. Alpha equals a/R.

Remember, you have two types of acceleration here. One is linear motion while the other is rotational speed. The answer drops right out after some algebraic manipulation.

Let's see your work.
 
  • #3
If it rolls without slipping then why does it matter where the force is applied as long as it is in the same direction?
 
  • #4
LawrenceC said:
sum torques (moments) about this point and set it equal to I*alpha plus a*m*R

I m not getting the purpose behind doing that. I need motion equations to solve this thing mathematically.
 
  • #5
You have two types of acceleration that cause inertial torques. One is the translational acceleration of the object moving horizontally. Since it must rotate to do this, there is another inertial torque caused by the rotation. There is acceleration in two forms. One is rotational. The other is translational. Both must be accounted for.

If it were a frictionless block merely sliding, you would only have F=ma which accounts for translational acceleration. This has rotation as well.

I * alpha + m * a * R represents the torque inhibiting motion. F * (R + x) is the torque trying to cause motion. Equate them. Recall that alpha = a/R.
 
  • #6
dacruick said:
If it rolls without slipping then why does it matter where the force is applied as long as it is in the same direction?

The amount of torque due to the force depends on the moment arm of the force. If it were applied at the top the torque at the instantaneous center would be F * R * 2. At the center, the torque is F * R. Below the center, the torque reverses.
 
  • #7
LawrenceC said:
The amount of torque due to the force depends on the moment arm of the force. If it were applied at the top the torque at the instantaneous center would be F * R * 2. At the center, the torque is F * R. Below the center, the torque reverses.

The torque will be equal. If all the force is applied at the top of the disk let's say, then there would only be "rolling". If it is applied to the centre of the disk there will only be translational momentum. Except that it rolls so all of that translational force will be converted to torque by the friction.
 
  • #8
Another way you can look at this problem is by using the parallel axis theorem where you would move the rotational inertia from the center where it is I to the contact point where it becomes I + m * R^2. Then the equation reads:

F * (x + R) = (I + m * R * R) * alpha

alpha = a/R

F * (x + R) = (I + m * R * R) * a/R

F * (x + R) = (I/R + m * R) * a

Solve for acceleration 'a'
 
  • #9
Hmm okay, but this is where I'm stuck.

No matter where the force is applied, there is no energy lost in the system right? So regardless of the value of x there should be 0 translational energy, and some number of rotational energy. How can two different x values yield different accelerations?
 
  • #10
dacruick said:
Hmm okay, but this is where I'm stuck.

No matter where the force is applied, there is no energy lost in the system right? So regardless of the value of x there should be 0 translational energy, and some number of rotational energy. How can two different x values yield different accelerations?

No energy is lost in the system. But the work done by the force causes the object to rotate as well as move in a line. So there would be two components of kinetic energy. One is rotational KE; the other is translational KE. Think of a thrown football. It spins and it translates. The kinetic energy is the sum of the two kinds of motion. This is what you have here except the football is traveling sideways rather than point first.

However in this problem we are not concerned with energy. Since nothing is said about distance moved, work/energy principles are not a consideration. We must stick with Newton's Second Law where F=ma and its rotational equivalent, T=I*alpha. The torque contributes to both rotation as well as translational motion.
 
  • #11
the rotational and translational motions are the same thing though aren't they? If it rolls without slipping than all of its rotational motion is translational motion.
 
  • #12
dacruick said:
the rotational and translational motions are the same thing though aren't they? If it rolls without slipping than all of its rotational motion is translational motion.

With no slipping, the cylinder must move if it is rotating. Go back to my previous comment about a block of mass M on a frictionless table. If you push on the block with a force, F, then the acceleration of the block is F/M. Now let's change the block to a cylinder that has the same mass as the block just mentioned. It also is on a frictionless table so it slides and does not rotate. With a force F, its acceleration would be F/M also.

But now let's consider friction where the cylinder has to rotate as well as just move across the table. The acceleration cannot be the same (F/M) because you are getting two types of motion for the same input. You'd be getting something for nothing. The translational acceleration must be less than the previous two cases because you are also accelerating it angularly.
 
  • #13
LawrenceC said:
Another way you can look at this problem is by using the parallel axis theorem where you would move the rotational inertia from the center where it is I to the contact point where it becomes I + m * R^2. Then the equation reads:

F * (x + R) = (I + m * R * R) * alpha

alpha = a/R

F * (x + R) = (I + m * R * R) * a/R

F * (x + R) = (I/R + m * R) * a

Solve for acceleration 'a'

Thanks a lot, I got it !
 
  • #14
sodaboy7 said:
Thanks a lot, I got it !

Good for you!
 
  • #15
LawrenceC said:
With no slipping, the cylinder must move if it is rotating. Go back to my previous comment about a block of mass M on a frictionless table. If you push on the block with a force, F, then the acceleration of the block is F/M. Now let's change the block to a cylinder that has the same mass as the block just mentioned. It also is on a frictionless table so it slides and does not rotate. With a force F, its acceleration would be F/M also.

But now let's consider friction where the cylinder has to rotate as well as just move across the table. The acceleration cannot be the same (F/M) because you are getting two types of motion for the same input. You'd be getting something for nothing. The translational acceleration must be less than the previous two cases because you are also accelerating it angularly.

I think I understand now. Basically, if I were to push a cylinder on a surface with a ton of friction it would roll. By my previous way of thinking, it would roll at the same speed at which it would translate given no friction. If this friction-full surface turns into a frictionless surface, then by my old hypothesis it would be translating at the same speed as the frictioneless surface push, and also spinning. So i basically added a bunch of energy. Thanks.
 

Related to Acceleration of the center of mass

1. What is acceleration of the center of mass?

The acceleration of the center of mass refers to the change in the velocity of an object's center of mass over time. It is a measure of how quickly the object's center of mass is changing its position.

2. How is acceleration of the center of mass calculated?

Acceleration of the center of mass can be calculated by dividing the net force acting on an object by its mass. This is represented by the formula a = F/m, where a is the acceleration, F is the net force, and m is the mass of the object.

3. What factors affect the acceleration of the center of mass?

The acceleration of the center of mass is affected by the net force acting on an object, as well as its mass. Additionally, external factors such as friction, air resistance, and other external forces can also impact the acceleration of the center of mass.

4. How does the acceleration of the center of mass relate to Newton's laws of motion?

The acceleration of the center of mass is directly related to Newton's laws of motion. Specifically, it is a result of Newton's second law, which states that the net force acting on an object is equal to its mass multiplied by its acceleration. This law helps explain how the motion of an object changes when acted upon by different forces.

5. Why is the acceleration of the center of mass an important concept?

The acceleration of the center of mass is an important concept because it allows us to understand and predict the motion of objects. By understanding how the center of mass of an object is affected by different forces, we can better design and optimize systems and machines for various applications, such as transportation, sports, and engineering projects.

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