- #36
DrGreg
Science Advisor
Gold Member
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This is really a circular argument. At any event in spacetime there isn't a single "locally inertial" coordinate system. You have a choice: for a start, you can rotate the spatial axes and get an equally good locally inertial coordinate system. Also any coordinate system moving at a constant velocity to a locally inertial system is locally inertial.Anamitra said:So if we parallel transport a vector along different paths starting from the same point the components do not change,when referred to the local inertial frames.
Given that choice, how would you choose which family of locally inertial coordinate systems to use along a worldline? The answer is you'd use parallel transport!
If you have two different geodesics (or any other worldline) joining a pair of events, if you parallel-transport a locally inertial coordinate system from one event to the other, you could get two different locally inertial coordinate systems at the other end!