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Rotation matrices
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Description
In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix
R
=
[
cos
θ
−
sin
θ
sin
θ
cos
θ
]
{\displaystyle R={\begin{bmatrix}\cos \theta &-\sin \theta \\\sin \theta &\cos \theta \\\end{bmatrix}}}
rotates points in the xy-plane counterclockwise through an angle θ with respect to the x axis about the origin of a two-dimensional Cartesian coordinate system. To perform the rotation on a plane point with standard coordinates v = (x, y), it should be written as a column vector, and multiplied by the matrix R:
R
v
=
[
cos
θ
−
sin
θ
sin
θ
cos
θ
]
[
x
y
]
=
[
x
cos
θ
−
y
sin
θ
x
sin
θ
+
y
cos
θ
]
.
{\displaystyle R\mathbf {v} \ =\ {\begin{bmatrix}\cos \theta &-\sin \theta \\\sin \theta &\cos \theta \end{bmatrix}}{\begin{bmatrix}x\\y\end{bmatrix}}\ =\ {\begin{bmatrix}x\cos \theta -y\sin \theta \\x\sin \theta +y\cos \theta \end{bmatrix}}.}
If x and y are the endpoint coordinates of a vector, where x is cosine and y is sine, then the above equations become the trigonometric summation angle formulae. Indeed, a rotation matrix can be seen as the trigonometric summation angle formulae in matrix form. One way to understand this is say we have a vector at an angle 30° from the x axis, and we wish to rotate that angle by a further 45°. We simply need to compute the vector endpoint coordinates at 75°.
The examples in this article apply to active rotations of vectors counterclockwise in a right-handed coordinate system (y counterclockwise from x) by pre-multiplication (R on the left). If any one of these is changed (such as rotating axes instead of vectors, a passive transformation), then the inverse of the example matrix should be used, which coincides with its transpose.
Since matrix multiplication has no effect on the zero vector (the coordinates of the origin), rotation matrices describe rotations about the origin. Rotation matrices provide an algebraic description of such rotations, and are used extensively for computations in geometry, physics, and computer graphics. In some literature, the term rotation is generalized to include improper rotations, characterized by orthogonal matrices with a determinant of −1 (instead of +1). These combine proper rotations with reflections (which invert orientation). In other cases, where reflections are not being considered, the label proper may be dropped. The latter convention is followed in this article.
Rotation matrices are square matrices, with real entries. More specifically, they can be characterized as orthogonal matrices with determinant 1; that is, a square matrix R is a rotation matrix if and only if RT = R−1 and det R = 1. The set of all orthogonal matrices of size n with determinant +1 forms a group known as the special orthogonal group SO(n), one example of which is the rotation group SO(3). The set of all orthogonal matrices of size n with determinant +1 or −1 forms the (general) orthogonal group O(n).
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