2d Projectles Motion/Kinematics

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In summary, the conversation is about determining initial velocity, x and y components, and the final velocity of a rocket sled driven by Sara up a ramp at an acceleration of 8 m/s2. The angle of the ramp is of no concern in this problem.
  • #1
Jessicaelleig
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HI guys, I am having a lot of trouble with determining initial velocity, x and y components etc. Can someone please help me with this

Sara drives a rocket sled from rest 25 m up a 15 degree ramp at an acceleration of 8 m/s2. Whats the final velocity?

Thank you
 
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  • #2
Jessicaelleig said:
HI guys, I am having a lot of trouble with determining initial velocity, x and y components etc. Can someone please help me with this

Sara drives a rocket sled from rest 25 m up a 15 degree ramp at an acceleration of 8 m/s2. Whats the final velocity?

Thank you

The way the problem is worded means that the angle is of no concern because the m*g*Sin15 term is absorbed by the statement that it accelerates at 8m/s2 up the ramp.

This suggests that you are only concerned with V2 = 2*a*x

Of course the angle is of concern with regard to what happens after it leaves the ramp.
 
  • #3
for reaching out for help with your project on projectile motion and kinematics. I understand that determining initial velocity, x and y components can be challenging, but I am here to assist you with understanding these concepts.

First, let's define some terms. Kinematics is the study of motion without considering the forces causing the motion, while projectile motion is the motion of an object through the air under the influence of gravity. In this case, Sara's rocket sled is experiencing projectile motion as it moves up the ramp.

To determine the final velocity of Sara's rocket sled, we can use the equation v^2 = u^2 + 2as, where v is the final velocity, u is the initial velocity, a is the acceleration, and s is the displacement.

Since Sara's rocket sled starts from rest (u = 0), we can simplify the equation to v^2 = 2as. We are given the acceleration (a = 8 m/s^2) and the displacement (s = 25 m), so we can plug these values into the equation and solve for v.

v^2 = 2(8 m/s^2)(25 m) = 400 m^2/s^2
v = √400 m^2/s^2 = 20 m/s

Therefore, the final velocity of Sara's rocket sled is 20 m/s.

To determine the x and y components of the initial velocity, we can use the equations ux = ucosθ and uy = usinθ, where ux is the x component of the initial velocity, uy is the y component of the initial velocity, u is the initial velocity, and θ is the angle of the ramp (15 degrees in this case).

Plugging in the values, we get:
ux = ucos15 = u(0.96) = 0.96u
uy = usin15 = u(0.26) = 0.26u

Therefore, the x and y components of the initial velocity are 0.96u and 0.26u, respectively.

I hope this explanation helps you understand the concepts of initial velocity and components in projectile motion. If you have any further questions, please do not hesitate to ask. Best of luck with your project!
 

FAQ: 2d Projectles Motion/Kinematics

What is 2D projectile motion?

2D projectile motion is the motion of an object in a two-dimensional space under the influence of gravity. It follows a curved path known as a parabola.

What is the difference between 2D projectile motion and 1D projectile motion?

In 1D projectile motion, the object only moves along a single axis, usually the vertical axis. In 2D projectile motion, the object moves in both the horizontal and vertical directions, resulting in a curved path.

How is the trajectory of a 2D projectile determined?

The trajectory of a 2D projectile is determined by its initial velocity, angle of projection, and the force of gravity. These factors can be used to calculate the object's position at any point in time.

What is the formula for calculating the maximum height of a 2D projectile?

The formula for calculating the maximum height of a 2D projectile is h = (v02sin2θ) / 2g, where h is the maximum height, v0 is the initial velocity, θ is the angle of projection, and g is the acceleration due to gravity.

How does air resistance affect 2D projectile motion?

Air resistance can affect the trajectory of a 2D projectile by slowing down its horizontal velocity. This can result in a shorter range and lower maximum height compared to a similar projectile in a vacuum. Air resistance can be minimized by using a more aerodynamic object or by reducing the surface area of the object.

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