- #71
Fredrik
Staff Emeritus
Science Advisor
Gold Member
- 10,877
- 423
The fact that f(t) is the same for both follows immediately from translation invariance and the fact that the rockets are identical. And so does the fact that the rocks are thrown at the same time in the original rest frame.peter0302 said:Ok! I agree with you! That is why f(t) cannot be equal for both rockets in the inertial frame. If the two rockets are self-propelling themselves at a constant 1g, then the "Rocks" so to speak are being thrown at the same time in their co-moving frame, and therefore not simultaneously in the inertial frame.
The rockets can't accelerate at different rates in the original rest frame because that would imply that they aren't identical, or that the laws of physics are different at different positions in space.
OK, I understand that this can be confusing. The reason is that the single ship would be approximately Born rigid. I will explain what that means.peter0302 said:No one has given a good reason why you don't treat the ships + string exactly the same as you would a single ship with two engines connected by a titanium hull.
Imagine a rocket, originally at rest in an inertial frame, that accelerates extremely fast from 0 to a high velocity and then stops accelerating. Imagine that the acceleration is so high that it should look instantaneous in a space-time diagram. Now, how would you draw the world lines of the endpoints of the rockets? Should you choose option A or B (defined below)?
Option A: Draw them so that the endpoints get accelerated at the same time in the frame that's co-moving with the rocket before the boost.
Option B: Draw them so that the endpoints get accelerated at the same time in the frame that's co-moving with the rocket afterthe boost.
Neither of those choices would be close to what actually happens when a "rigid" object gets accelerated. I'm putting "rigid" in quotes, because there aren't any truly rigid bodies in SR, and I'm about to explain why. Option A would imply that the rocket gets forcefully stretched so that it can remain the same length in the frame that's co-moving with it before the boost. (The forceful stretching compensates for the Lorentz contraction). Option B would impy that the rocket gets forcefully compressed so that it can remain the same length in the frame that's co-moving with it after the boost.
It should be clear from this example that solid objects can't be accelerated without some forceful stretching or compressing of the material. Hence no rigid bodies in SR.
The closest you can get to "actually rigid" is something called "Born rigid". It means that at any time in the original rest frame, the distance between any two nearby points on the rocket will have changed from their original length by a factor of gamma. This is what's expected to happen to solid objects that are accelerated slowly.
This is why the two rockets in Bell's scenario aren't equivalent to a single object. Internal forces in the "single object" would make it approximately Born rigid so that the front accelerates a bit slower than it would have if it had been a separate object with it's own engine.