- #36
paradisePhysicist
- 143
- 18
Looking back at my original post, its not 100% perfect, in retrospect I'd have rephrased one of the lines above the gif, I didn't anticipate the minor mistake was going to result in stress and drama.Averagesupernova said:I've read through this thread as well as watched the video and I also don't 'get' it. The crank mechanism such as the one in the video works as it does because top and bottom dead center are undefined with respect to push or pull on the slider. The flywheel is a remedy to allow us to do what needs to be done while still leaving these two areas undefined. There is no way around it without adding complexity. It can be a flywheel, more sliders with timing that determines when to push, etc. But you cannot get around it by simplifying what we already have.
Anyway, I am willing to add complexity as long as the complexity is robust and doesn't require a flywheel, I am looking to be able to just push the slider and get full rotations without having to add a bunch of mass and decrease the acceleration.