Can a recurrence relation predict property fluctuations in a gambling game?

In summary, the conversation discusses a gamble where there is an equal possibility to win or lose. If you win, your property is doubled, and if you lose, it is halved. The mean value of the property after playing n times is equal to the initial property, and there is a recurrence relation for the expectation, which involves a random walk process. The expected value of the property after winning and losing a certain number of times is not equal to the initial property, as winning earns more than losing costs.
  • #1
evinda
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Hello!Could you help me at the exercie below?

Consider a gamble,with the same possibility to win or to lose.If we win,we double our property,but if we lose we halve our property.Let's consider that we begin with an amount c.Which will be the mean value of our property,if we play n times(independent repetitions of the game)?

Is there any recurrence relation for the expectation for the time n? :confused:
Thanks in advance! :)
 
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  • #2
Re: Gamble

What is the expected value for one round of the gamble? How can you extend this to multiple independent rounds? :p
 
  • #3
Re: Gamble

evinda said:
Hello!Could you help me at the exercie below?

Consider a gamble,with the same possibility to win or to lose.If we win,we double our property,but if we lose we halve our property.Let's consider that we begin with an amount c.Which will be the mean value of our property,if we play n times(independent repetitions of the game)?

Is there any recurrence relation for the expectation for the time n? :confused:
Thanks in advance! :)

Setting $P_{n}$ Your property at the step n and $L_{n}= \ln_{2} P_{n}$ You obtain...

$\displaystyle L_{n}= \ln_{2} P_{0} + \sum_{k=1}^{n} X_{k}$ (1)

... where the $X_{k} = \pm 1$ are independent r.v. and $\displaystyle P\{X_{k}=1\}= P\{X_{k}=-1\} = \frac{1}{2}$. The (1) is a process called random walk and a well known result is that...

$\displaystyle E\{\sum_{k=1}^{n} X_{k}\} = 0$ (2)

In other words the expected value of Your property at the step n is Your original property...

Kind regards

$\chi$ $\sigma$
 
  • #4
Re: Gamble

Could you explain me why you used the equation \(\displaystyle L_{n}= \ln_{2}Pn\) ? How did you find this? :confused:
 
  • #5
Re: Gamble

evinda said:
Could you explain me why you used the equation \(\displaystyle L_{n}= \ln_{2}Pn\) ? How did you find this? :confused:

If You use $\log_{2} P_{n}$ instead of $P_{n}$ You transform the process in the well known 'random walking' process, one of the most deeply studied...

Kind regards

$\chi$ $\sigma$
 
  • #6
Re: Gamble

Thank you very much! :rolleyes: But...is the random walking process the only way to solve the exercise?I haven't get taught this method yet... :confused:
 
  • #7
Re: Gamble

evinda said:
Thank you very much! :rolleyes: But...is the random walking process the only way to solve the exercise?I haven't get taught this method yet... :confused:

The expectation is that you win as many times as that you loose.
What will your property be if you win say 2 times and loose 2 times in some order?
 
  • #8
Re: Gamble

If you win 2 times and loose 2 times in some order, your property will be equal to the property you had at the beginning of the game...Right? :confused:
 
  • #9
Re: Gamble

evinda said:
If you win 2 times and loose 2 times in some order, your property will be equal to the property you had at the beginning of the game...Right?

Yep!
 
  • #10
Re: Gamble

A ok...And what can I tell about the general case,playing n times(if it is not clear that I win n/2 times and loose n/2 times) ? :confused:
 
  • #11
Re: Gamble

evinda said:
A ok...And what can I tell about the general case,playing n times(if it is not clear that I win n/2 times and loose n/2 times) ? :confused:

What will your property be if you win 3 times and lose 1 time?
There is an equal probability that you win 1 time and lose 3 times. What will your property be then?
 
  • #12
Re: Gamble

Let me rephrase that.

Suppose you play 1 time.
Then it's fifty-fifty whether you win or lose.
So the expectation is:
$$E_1 = \frac 1 2 \cdot \frac 1 2 c + \frac 1 2 \cdot 2c = \frac 5 4 c$$

If you play 2 times, your expectation is:
$$E_2 = \frac 1 4 \cdot \frac 1 4 c + \frac 1 2 \cdot c + \frac 1 4 \cdot 4c = \frac {25} {16} c$$

Can you find the expectation if you play 3 times?
 
  • #13
Re: Gamble

I like Serena said:
Let me rephrase that.

Suppose you play 1 time.
Then it's fifty-fifty whether you win or lose.
So the expectation is:
$$E_1 = \frac 1 2 \cdot \frac 1 2 c + \frac 1 2 \cdot 2c = \frac 5 4 c$$

If you play 2 times, your expectation is:
$$E_2 = \frac 1 4 \cdot \frac 1 4 c + \frac 1 2 \cdot c + \frac 1 4 \cdot 4c = \frac {25} {16} c$$

Can you find the expectation if you play 3 times?

Is it just me or does this result contradict chisigma's result? I found the same general formula via the binomial distribution and while I understand now why the expected final property is not the original property (losing does balance out winning, however you still earn more overall by winning than by losing, i.e. if you start with \$1 and you win you earn \$1, but if you start with \$1 and lose you only lose \$0.5) I am still confused as to why we get seemingly contradictory results.​
 
  • #14
Re: Gamble

Bacterius said:
Is it just me or does this result contradict chisigma's result? I found the same general formula via the binomial distribution and while I understand now why the expected final property is not the original property (losing does balance out winning, however you still earn more overall by winning than by losing, i.e. if you start with \$1 and you win you earn \$1, but if you start with \$1 and lose you only lose \$0.5) I am still confused as to why we get seemingly contradictory results.​

chisigma's result leads to $E(\ln P_n) = \ln c$.
However, $E(\ln P_n) \ne \ln E(P_n)$.

As you said, winning earns you more than losing costs you, which is quite different from the game of roulette.
 
  • #15
Re: Gamble

I like Serena said:
Let me rephrase that.

Suppose you play 1 time.
Then it's fifty-fifty whether you win or lose.
So the expectation is:
$$E_1 = \frac 1 2 \cdot \frac 1 2 c + \frac 1 2 \cdot 2c = \frac 5 4 c$$

If you play 2 times, your expectation is:
$$E_2 = \frac 1 4 \cdot \frac 1 4 c + \frac 1 2 \cdot c + \frac 1 4 \cdot 4c = \frac {25} {16} c$$

Can you find the expectation if you play 3 times?

$$E_3 = \frac 1 8 \cdot \frac 1 8 c + \frac 3 8 \cdot \frac c 2 + \frac 3 8 \cdot 2c+ \frac 1 8 \cdot 8c= \frac {125} {64} \cdot c$$
So for playing the gamble n times,is the expected value En=(5/4)nc ?
 
Last edited:
  • #16
Re: Gamble

evinda said:
$$E_3 = \frac 1 8 \cdot \frac 1 8 c + \frac 3 8 \cdot \frac c 2 + \frac 3 8 \cdot 2c+ \frac 1 8 \cdot 8c= \frac {125} {64} \cdot c$$
So for playing the gamble n times,is the expected value En=(5/4)nc ?

Yes. :)

If you want you can prove it with the binomial theorem.
A full induction proof is probably possible as well.
But you'll just get the same result.
 
  • #17
Ok!Thank you! ;)
 

FAQ: Can a recurrence relation predict property fluctuations in a gambling game?

What is a recurrence relation?

A recurrence relation is a mathematical equation or formula that defines a sequence, where each term in the sequence is defined in terms of previous terms. This allows for the calculation of a specific term in the sequence without having to know all of the previous terms.

How is a recurrence relation different from a regular equation?

A recurrence relation is different from a regular equation in that it involves using previous terms in the sequence to define the next term, rather than just using known constants or variables. Recurrence relations often involve self-reference, meaning that the equation contains the sequence itself.

What are some examples of recurrence relations?

Some common examples of recurrence relations include the Fibonacci sequence, where each term is the sum of the two previous terms, and the factorial function, where each term is the product of all the previous terms. Other examples can be found in various mathematical and scientific applications, such as in population growth models or in the analysis of algorithms.

How are recurrence relations used in real-world applications?

Recurrence relations are commonly used in real-world applications to model and predict patterns and behaviors. They can be used in fields such as economics, computer science, physics, and biology to analyze and understand complex systems. Recurrence relations can also be used to solve optimization problems and to create efficient algorithms.

What is the importance of understanding and solving recurrence relations?

Understanding and solving recurrence relations is important in many fields of science and mathematics as it allows for the prediction and analysis of complex systems. It also provides a way to efficiently calculate and solve problems that would otherwise be difficult or time-consuming. Recurrence relations are also fundamental to many mathematical concepts, such as sequences and series, and can lead to new discoveries and advancements in various fields.

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