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I think the OP's assumption is that these must represent two different physical realities. He's assuming that they can't both be valid, so it must be one or the other. And, is trying to devise an experiment to reveal which one is correct.Sagittarius A-Star said:If you define you 4D-coordinate system based on an Einstein clock synchronization, then you have an isotropic one-way speed of light (because you have stipulated it this way).
If you define you 4D-coordinate system based on a non-Einstein clock synchronization, then you have an anisotropic one-way speed of light (because you have stipulated it this way).
The OP does not see how both these conventions can be possible in the same universe.
And, the OP's assumption is that such a "coordinate transformation" changes the physics (as it changes the one-way speed of light).Dale said:Perhaps (not certainly) the issue is that you don’t fully recognize the anisotropic one-way speed of light as a simple coordinate transform. You appear to have some proficiency with mathcad. Perhaps you should implement the coordinate transform posted previously and play around with it to convince yourself that it does indeed change the one way speed of light but not the two way speed of light.
And, since it changes the physics, there must be an experiment that proves that this coordinate transformation is not physically valid.
Finally, I was thinking of an analogy. We know that classical projectile motion problems can be done with the acceleration of gravity being ##g = \pm 9.81 \ m/s^2##. I.e. we can set up a problem with "up" being positive and ##g = -9.81 \ m/s^2##. Or, we can do a coordinate transformation so that "up" is negative and ##g = 9.81 \ m/s^2##.
The OP's assumption would be that "up" is either positive or negative and there must be an experiment to determine which is correct.
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