Does a sphere maintain its shape when viewed at high speeds?

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In summary, the conversation discusses the concept of a sphere appearing as a sphere when observed, but being flattened when measured due to special relativity. It is also mentioned that the texture on the moving sphere will look distorted and rotated. The conversation also touches on the concept of a photon having components in more than one direction and the Penrose-Terrell Rotation. Finally, it is clarified that the point of emission of a photon remains central to the propagating sphere of light regardless of the motion of the emitter.
  • #1
cornfall
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You watch a sphere pass by at a fast steady speed, does it remain a sphere?
 
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  • #2
According to special relativity it will appear to be deformed along one axis. You can get more details by looking up the 'Lorentz contraction' or 'Special Relativity'.
 
  • #3
If that "steady speed" is a large fraction of c, it will be flattened in the direction parallel to its path.
 
  • #4
cornfall said:
You watch a sphere pass by at a fast steady speed, does it remain a sphere?

If you watch a sphere, you will see a sphere. But there is a difference between what you see, and what you measure. The sphere will be flattened when measured, but due to different light travel times it will look round. http://www.spacetimetravel.org/fussball/fussball1.html"

Mentz114 said:
According to special relativity it will appear to be deformed along one axis.

Since the OP asked about watching I would put that way: It will appear to be round but in fact it is flattened in the observers frame of reference.
 
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  • #5
A.T.:
Since the OP asked about watching I would put that way: It will appear to be round but in fact it is flattened in the observers frame of reference.
Now you are being kind. I was wrong, strictly speaking. Do you happen to know the OP ?
 
  • #6
A.T., that is very interesting, I'd never been told that if I were LOOKING at an object traveling at relativistic velocities that it would look the same as if it were at rest (well, except for blue/red-shift) and only that it would MEASURE differently. It's very interesting that this should be different. Thankyou.
 
  • #7
CJames said:
A.T., that is very interesting, I'd never been told that if I were LOOKING at an object traveling at relativistic velocities that it would look the same as if it were at rest

It doesn't really look the same. The texture on the moving sphere looks distorted and rotated. More detail:
http://www.spacetimetravel.org/bewegung/bewegung5.html
 
  • #9
Hello all.

Regarding the link in the last post by A.T. showing the rotation of a cube at relatavistic speeds we see that the cube is rotated so that the rear of the cube becomes visible from the front. This mechanism is explained by a photon emitted in some direction towards the observer having "components" being considered in the direction of motion of the cube and perpendicular to it and so these components have speeds of less than c. Is this a valid construction (or deconstruction). I have never seen it before.

Matheinste
 
  • #10
Hi Matheinste,

Are you having problems with the math involved, or the concept itself?
 
  • #11
Hello shooting Star.

I am unable to access the link in your post.

Referring to the link in the post by A.T. i have trouble with the concept of a photon having components in more than one direction.

Thanks for your reply.

Matheinste.
 
  • #12
matheinste said:
Hello shooting Star.

I am unable to access the link in your post.
I fixed it.
 
  • #13
matheinste said:
Hello shooting Star.

I am unable to access the link in your post.

Matheinste.

Open a blank browser window, then copy the whole address and paste it on the address bar, write "http://" before it and press enter.

math.ucr.edu/home/baez/physics/Relativity/SR/penrose.html
 
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  • #14
Doc Al said:
I fixed it.

What is the way to fix it?
 
  • #15
matheinste said:
Referring to the link in the post by A.T. i have trouble with the concept of a photon having components in more than one direction.
Have you looked at this thread? Any photon moving diagonally relative to your x and y-axis (and z axis) will have a component along more than one axis, but the total speed [tex]\sqrt{v_x^2 + v_y^2 + v_z^2 }[/tex] is always equal to c.
 
  • #16
Thanks Doc Al i have given it it a quick read but it obviously deserves more attention but i am not sure if it helps with the problem i have with the photon component concept.

Thanks Matheinste.
 
  • #17
Thanks JesseM.

I saw yuour post after i read that of Doc Al. I must take some time to digest these links and see where my error lies.I will try to get back to you soon.

Thankyou all Matheinste.
 
  • #18
matheinste said:
... but i am not sure if it helps with the problem i have with the photon component concept.

But what has that got anything to do with the shape of the moving sphere? That is just basic decomposition into mutually perpendicular components of any vector.

EDIT: I wrote this before I saw the last post by Matheinste. So, just ignore it for the time being.
 
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  • #19
Hello Shooting star.

The link referred to shows a cube not a sphere but this may be irrelevant.

JesseM i see that the velocity of the photon can be resolved into components satisfying the usul vector law. But the argument in the referred to link seems to rely on the observer of the cube seeing only the component of the photon which is traveling in his direction at less than c, but surely the photon itself, viewed as a particle, does not have resolvable components although its velocity does. Also viewed as a wave surely the wavefront has a speed of c in all directions.

If you look at the diagram in the referred to link it shows the point of emission of the photon being, as it were, left behind. But i always thought, perhaps mistakenly, that the point of emission of the photon or, if you like, the light flash remains central to the propagating sphere of light (or the expanding sphere of photons) no matter what the motion of the emitter, and so the cube in the diagram cannot "outrun" the source of emission, which in the diagram is at the rear of the cube.

Matheinste.
 
  • #20
matheinste said:
But i always thought, perhaps mistakenly, that the point of emission of the photon or, if you like, the light flash remains central to the propagating sphere of light (or the expanding sphere of photons) no matter what the motion of the emitter, ...

This is correct. Light travels with the same speed in all directions, regardless the speed of the emitter.

matheinste said:
... and so the cube in the diagram cannot "outrun" the source of emission, which in the diagram is at the rear of the cube.

The source of emission is a static point in space, where the rear of the cube was, at the time of emission. I see no problem in outrunning a non moving point.
 
  • #21
Hello A.T.

Of course outrunning a fixed point is no problem. But at some time this point and a point on the rear of the cube coincided and an event, the emission of a photon, occurred at this point. This point cannot outrun the photon emitted at this event. This is where i am having a problem.

Matheinste.
 
  • #22
matheinste said:
Hello A.T.
Of course outrunning a fixed point is no problem. But at some time this point and a point on the rear of the cube coincided and an event, the emission of a photon, occurred at this point. This point cannot outrun the photon emitted at this event.
Depends where you place the "finish line", since they are moving in different directions. In the horizontal direction the cube is faster. It might help you to consider the border case, where the photon is emitted perpendicular to the movement of the cube.
 
  • #23
Hello A.T.

I see it now. I was looking at the photon emission in the cubes inertial frame instead of that of the observer. Thanks for making me think more carefully about it. A very interesting effect.

Matheinste.
 
  • #24
matheinste said:
I was looking at the photon emission in the cubes inertial frame instead of that of the observer.

You can do this. But than you have to relativistically transform the photons v vector into this frame. And then you'll find that it points away from the rear surface, to meet the camera which is now moving behind the cube. So now the camera outruns the photon in the horizontal.

matheinste said:
A very interesting effect.

Yes, very strange. And as far I can see it is not even a "relativistic effect". It is caused only by the finite speed of light.
 
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  • #25
Thanks A.T.

Yes i see the result is non relatavistic.

Can't the outcome of the "experiment" when the cube is considered "stationary" and the camera "moving" towards the cube be visualized in the same way giving the same visual result.

Matheinste.
 
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FAQ: Does a sphere maintain its shape when viewed at high speeds?

What is a sphere?

A sphere is a three-dimensional shape that is perfectly round, with all points on its surface equidistant from the center. It is often described as a "perfect" or "ideal" shape.

Does the shape of a sphere ever change?

No, the shape of a sphere does not change. As long as the sphere remains intact and undisturbed, it will always maintain its perfectly round shape.

Can external forces affect the shape of a sphere?

Yes, external forces such as gravity, pressure, or collisions with other objects can temporarily change the shape of a sphere. However, once these forces are removed, the sphere will return to its original shape.

Is a sphere always the same size?

No, the size of a sphere can vary. The size of a sphere is determined by its radius, which can vary depending on the material it is made of or how it is formed.

Can a sphere become a different shape?

No, a sphere cannot become a different shape. A sphere is defined by its perfectly round shape, so any changes to its shape would make it a different object altogether.

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