- #1
guyburns
- 32
- 7
As part of an audio-visual I'm producing, I want to video two passing road signs while driving in a car on a country road. The videos have to fit in with commentary and music, so the timing is pretty tight, and I want to get it right the first time I visit the area – 4 hours drive from home. Each video will be about 5 seconds – road sign appears in the distance, and then we pass it. I can think of several methods, each with its pros and cons, and I'd like some input from people more technically minded than I am.
I can't be sure at what speed I should drive past the signs, because the video will be constrained by the music and commentary. It might appear on screen for 3 seconds, but it could be 7 seconds, so I thought what I should do is video at 20kph, and then I can make it appear faster, if needed, by dropping frames. For example, if every second frame is drop, the video should appear to have been taken at 40kph, and so on for other frame-drop scenarios.
Two questions arise. I'll use the word "bump" to mean vertical undulations, not actual pot holes and the like.
QUES 1. I assume that visually, on screen, there should be no difference between a video shot at, say, 80kph, versus one shot at 20kph but 3 in every 4 frames are dropped. Is that the case?
QUES 2. Bumpiness. Will shooting at 20kph decrease the bumpiness of the video? Or increase it? If you drive slow enough, the car will follow every single bump, up and down, whereas at a faster speed there may be a smoothing effect because the car rides over the bumps. But a faster speed may cause overshoot in vertical movement in some (all?) cases.
Any suggestions welcomed, especially about the relative bumpiness of video shot at 20kph and speeded up, versus being shot as 80kph.
A third possibility
I walk on the edge of the road, taking a still photograph every step (about 0.7m for me), aimed at the middle of the sign. Then I turn those stills into a video. The AV will eventually be shown at 24 frames per second, so the stills approach will result in a car speed of ~16.8 mps, almost exactly 60 kph.
This method has the advantage that there will be no bumpiness caused by the road surface, and it will have a distinctive look because as I walk past the sign taking stills, on screen it will appear that the camera has turned almost 180 degrees – unusual for a video shot from a car. Normally video cameras on cars are fixed in place. Problem is: I'll have to take a couple of hundred stills.
Any comments on the effectiveness of this method?
I will be testing these methods locally, but thought I should get some physics input beforehand.
I can't be sure at what speed I should drive past the signs, because the video will be constrained by the music and commentary. It might appear on screen for 3 seconds, but it could be 7 seconds, so I thought what I should do is video at 20kph, and then I can make it appear faster, if needed, by dropping frames. For example, if every second frame is drop, the video should appear to have been taken at 40kph, and so on for other frame-drop scenarios.
Two questions arise. I'll use the word "bump" to mean vertical undulations, not actual pot holes and the like.
QUES 1. I assume that visually, on screen, there should be no difference between a video shot at, say, 80kph, versus one shot at 20kph but 3 in every 4 frames are dropped. Is that the case?
QUES 2. Bumpiness. Will shooting at 20kph decrease the bumpiness of the video? Or increase it? If you drive slow enough, the car will follow every single bump, up and down, whereas at a faster speed there may be a smoothing effect because the car rides over the bumps. But a faster speed may cause overshoot in vertical movement in some (all?) cases.
Any suggestions welcomed, especially about the relative bumpiness of video shot at 20kph and speeded up, versus being shot as 80kph.
A third possibility
I walk on the edge of the road, taking a still photograph every step (about 0.7m for me), aimed at the middle of the sign. Then I turn those stills into a video. The AV will eventually be shown at 24 frames per second, so the stills approach will result in a car speed of ~16.8 mps, almost exactly 60 kph.
This method has the advantage that there will be no bumpiness caused by the road surface, and it will have a distinctive look because as I walk past the sign taking stills, on screen it will appear that the camera has turned almost 180 degrees – unusual for a video shot from a car. Normally video cameras on cars are fixed in place. Problem is: I'll have to take a couple of hundred stills.
Any comments on the effectiveness of this method?
I will be testing these methods locally, but thought I should get some physics input beforehand.