Finding the Resultant Force to Using Vector Components and Trigonometry

AI Thread Summary
To find the resultant force, resolve each vector into its x and y components. Add the x components to get Rx and the y components to get Ry. Use the Pythagorean theorem to calculate the magnitude of the resultant force with R = sqrt(Rx^2 + Ry^2). For direction, apply trigonometry using the formula tan(theta) = Ry/Rx. This method is essential when vectors are not collinear, as they cannot be simply added algebraically.
navarro714
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What type of equation would I use to find the resultant force?

Do I just add the vectors together? Or change them to X and Y variable?
 
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You could resolve each vector into x and y components, add the components and "unresolve" the 2 components back into a vector.
 
You can't just algebraically add them, since in general they have different directions. Split each vector into its x and y components, then add the x components together to get Rx, and add the y components together to get Ry, and use pythagorus to get the magnitude of the resultant force (R = sq. rt. of (Rx^2 + Ry^2)), and use trig to get the direction of the resultant force (Ry/Rx=tan theta.)
 
If they are collinear you can just add them, as long as you take sign into account. Otherwise, it is best to resolve them into x,y,and z components.
 
PhanthomJay said:
You can't just algebraically add them, since in general they have different directions. Split each vector into its x and y components, then add the x components together to get Rx, and add the y components together to get Ry, and use pythagorus to get the magnitude of the resultant force (R = sq. rt. of (Rx^2 + Ry^2)), and use trig to get the direction of the resultant force (Ry/Rx=tan theta.)

Thank you! I've been looking through my textbook for an hour! I remeber my teacher telling me about that.
 
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