How determine aspheric lens beam angle?

  • Thread starter Thread starter spiffly
  • Start date Start date
  • Tags Tags
    Angle Beam Lens
AI Thread Summary
To determine the beam angle of an aspheric lens with an LED light source, the focal length and the distance from the light source to the lens are crucial factors. Placing the LED at the focal point ideally collimates the light, but due to the finite size of the LED, some divergence will occur. The thin lens equation (1/f = 1/o + 1/i) can be used for rough approximations, but it may not provide the necessary details for projected light height when the source is closer than the focal point. The discussion also highlights the need to consider the interaction with a fresnel lens for uniform light projection. Understanding the magnification value may help predict the projected light height and its divergence rate.
spiffly
Messages
4
Reaction score
0
Hi,

I'm using an aspheric lens with a LED light source for a DIY projector.

As I understand it, if I place the led light source at the focal length of the aspheric lens, the light should be collimated(parallel) coming out the other side. As I decrease the distance between the led and the lens, the light coming out should have an increasingly wide beam angle, correct?

Since most LED sources have a rough beam angle of 120 degrees, I want to place the lens as close as possible, but I need to make sure that the beam angle projects the light uniformly onto the fresnel lens, and take into account also the fresnel lens fl as well.

Does anyone know what formula I can use to calculate beam angle, given the light source distance from the lens?

It seems that the focal length and the led distance should be enough to calculate this?

Thanks in advance for any help!
 
Science news on Phys.org
Hi,

Can anyone help me on this?

Stated very simply, if I have an aspheric lens for which I know the focal length, and I place a point light source at a given distance from the lens, how can I calculate the resulting beam angle coming out of the lens?

Perhaps the formula would be the same for a simple convex lens? That's what I'm not sure of, any help appreciated:-)
 
LEDs have a finite size- you cannot collimate the beam below a certain angular spread. Otherwise, you can use the usual lens formulas.
 
Hi Andy,

Thanks for your response. I do understand that because the LED isn't a point light, even if I place the light source at the focal point, it will slowly diverge; is this what you're talking about by saying it's finite?

So it sounds like I can use the thin lens equation (1/f = 1/o + 1/i) for an aspheric lens to get a rough approximation. Please correct me if I'm wrong!
 
spiffly said:
Hi Andy,

Thanks for your response. I do understand that because the LED isn't a point light, even if I place the light source at the focal point, it will slowly diverge; is this what you're talking about by saying it's finite?

So it sounds like I can use the thin lens equation (1/f = 1/o + 1/i) for an aspheric lens to get a rough approximation.

Yes, and yes.
 
the thin lens equation will allow me to solve for f, or distance to object or image, and for the magnification equation, I can solve for magnification, and object or image height.

In my case I have the light source closer to the lens than the focal point, so these equations just give me dimensions and location of the virtual image, which as near as I can tell is not what I need. I'm simply interested in the height of the projected light at a given distance coming out of the aspheric lens.

Is there a way to use the magnification value to predict the projected light height at a given distance? It seems like it could be used as a rate of divergence?
 

Attachments

  • asphericLens.jpg
    asphericLens.jpg
    11.9 KB · Views: 687
Thread 'Simple math model for a Particle Image Velocimetry system'
Hello togehter, I am new to this forum and hope this post followed all the guidelines here (I tried to summarized my issue as clean as possible, two pictures are attached). I would appreciate every help: I am doing research on a Particle Image Velocimetry (PIV) system. For this I want to set a simple math model for the system. I hope you can help me out. Regarding this I have 2 main Questions. 1. I am trying to find a math model which is describing what is happening in a simple Particle...
Thread 'How to model converging illumination through object plane (in ZEMAX)'
Hello community, I'm designing a projection lens system for a 35mm film projector in Zemax OpticStudio and struggling with the correct sequential mode setup for the illumination geometry. The light source is a Xenon short-arc lamp reflected by an ellipsoid mirror, which creates a converging cone with a 40.6 degree full angle that passes through the film gate. The film gate is my object plane, but the light doesn't diverge from it like a typical Lambertian source. Instead, the converging...

Similar threads

Replies
7
Views
2K
Replies
10
Views
3K
Replies
9
Views
3K
Replies
1
Views
2K
Replies
5
Views
2K
Replies
5
Views
2K
Replies
2
Views
1K
Back
Top