How to Calculate Magnetic Susceptibility Error Using Monte Carlo Simulation?

  • Thread starter Thread starter UFSJ
  • Start date Start date
  • Tags Tags
    Curve
AI Thread Summary
The discussion centers on calculating the standard deviation of magnetic susceptibility using Monte Carlo simulations. The primary method suggested involves changing the seed used for Monte Carlo generation, tracking the resulting magnetic susceptibilities, and calculating the standard deviation from these results. Additionally, it is noted that Monte Carlo simulations are preferred when analytical methods are impractical, and while other methods may exist, the suggested approach is considered the most effective without resorting to complex numerical calculations.
UFSJ
Messages
13
Reaction score
2
Hi.

Which is the easiest way to calculate the standard deviation (error) of the magnetic susceptibility by a Monte Carlo simulation?

Thanks!
 
Technology news on Phys.org
change the seed you use for the Monte Carlo generation and keep track of the resulting magnetic susceptibilities and calculate the standard deviation from there.
 
  • Like
Likes FactChecker
Dr Transport said:
change the seed you use for the Monte Carlo generation and keep track of the resulting magnetic susceptibilities and calculate the standard deviation from there.

Dr. Transport,

could you tell me other methods to calculate the error of the susceptibility?

Thanks by the help!
 
The main reason to use Monte Carlo simulation is where an analytical approach is not practical. So any statistical questions are answered as @Dr Transport suggested.
 
Off the top of my head, no, since it is a MC code, that might be the best and only way to do it without explicitly calculating everything and doing the difference calculation numerically.
 
Thread 'Star maps using Blender'
Blender just recently dropped a new version, 4.5(with 5.0 on the horizon), and within it was a new feature for which I immediately thought of a use for. The new feature was a .csv importer for Geometry nodes. Geometry nodes are a method of modelling that uses a node tree to create 3D models which offers more flexibility than straight modeling does. The .csv importer node allows you to bring in a .csv file and use the data in it to control aspects of your model. So for example, if you...
I tried a web search "the loss of programming ", and found an article saying that all aspects of writing, developing, and testing software programs will one day all be handled through artificial intelligence. One must wonder then, who is responsible. WHO is responsible for any problems, bugs, deficiencies, or whatever malfunctions which the programs make their users endure? Things may work wrong however the "wrong" happens. AI needs to fix the problems for the users. Any way to...
Back
Top