- #36
Ryan_m_b
Staff Emeritus
Science Advisor
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I would recommend the Dread[/PLAIN] Empire Fall trilogy. It's not very well known and it's a bit soft-SF but it has some of the best and most realistic descriptions of space tactics I know of e.g.GTOM said:I would still like the read or write about different kind of battles and characters... now i don't see much options to do that without every kind if purely fictional hyperspace based device.
- What kind of evasive manoeuvres ships should do to avoid getting hit whilst staying close enough to offer each other covering fire but not too close so as to take each other out if they are hit (as they use antimatter for propulsion ships go out with a bang when critically struck)
- How to fight over light hours of space
- How to use gravity wells and planets to your advantage
- Techniques for managing the crew under high-g
EDIT: Now that I think of it DEF does have a somewhat convincing use for a fighter-type craft. Basically when they are fighting over long distances (light minutes-hours) they send out small one man ships called pinnaces along with a swarm of missiles. The job of the pinnace pilot is to give last minute tactical orders to the missiles depending on the situation at the time.
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