- #1
DynV
- 35
- 4
TL;DR Summary: A question about a game which gravity affect much of the game-play.
In a space game I'm trying to arrive as fast as I can on a low atmosphere planet. There's an autopilot to get me at low orbit but that would mean having a speed of zero compared to the surface I'm over if it let it on until completion. I tried disabling the autopilot part-way but if I do it too soon I overshoot the planet (of course if I do it too late it's wasted fuel but most importantly wasted in-game time). Is there a way to spot the maximum entry speed, or a bit slower than that? Please keep in mind the engines don't allow breaking, the faster the ship was, the longer it take to slow down.
I can change the camera angle in case I'd need to look for something that would be hard to spot if I only had cockpit view. There's also statistics for surface gravity and radius. I don't need precise calculations, if I can only eyeball ~3/4 of the actual maximum entry speed (that won't overshoot). Oh and my ship have heavy atmosphere shields so temperature won't be an issue for most planets.
I don't remember high-school covering gravity to the point that would begin to answer my question, so I used the intermediate prefix.
Thank you
In a space game I'm trying to arrive as fast as I can on a low atmosphere planet. There's an autopilot to get me at low orbit but that would mean having a speed of zero compared to the surface I'm over if it let it on until completion. I tried disabling the autopilot part-way but if I do it too soon I overshoot the planet (of course if I do it too late it's wasted fuel but most importantly wasted in-game time). Is there a way to spot the maximum entry speed, or a bit slower than that? Please keep in mind the engines don't allow breaking, the faster the ship was, the longer it take to slow down.
I can change the camera angle in case I'd need to look for something that would be hard to spot if I only had cockpit view. There's also statistics for surface gravity and radius. I don't need precise calculations, if I can only eyeball ~3/4 of the actual maximum entry speed (that won't overshoot). Oh and my ship have heavy atmosphere shields so temperature won't be an issue for most planets.
I don't remember high-school covering gravity to the point that would begin to answer my question, so I used the intermediate prefix.
Thank you