Random Number Generator | Follow the Rules!

In summary: I the only one who thinks this game is rigged?Can you really "choose" a random number?You can't cheat, but you also can't "choose"; lose, lose situation.

Choose a random number.


  • Total voters
    93
  • #1
signerror
174
3
Make sure it is really random. No cheating!
 
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  • #2
Can you really "choose" a random number?
 
  • #3
You can't cheat, but you also can't "choose"; lose, lose situation
 
  • #4
I don't like this game. There aren't enough choices. I wanted to pick 1729.03.
 
  • #5
Before I vote, I would like to clear up one thing. Is 18 a random number?
 
  • #6
jimmysnyder said:
Before I vote, I would like to clear up one thing. Is 18 a random number?

18 is as random as 7
 
  • #7
I am going to bet that you will find a non-random distribution. There will be a statistically significant lack of hits at the ends as well as at the middle, resulting in a double-humped graph.

When asked to choose a number between 1 and 10, a more-than-average number of people will choose 3 or 7 because, psychologically, those numbers are more "hidden".
 
  • #8
DaveC426913 said:
I am going to bet that you will find a non-random distribution. There will be a statistically significant lack of hits at the ends as well as at the middle, resulting in a double-humped graph.

When asked to choose a number between 1 and 10, a more-than-average number of people will choose 3 or 7 because, psychologically, those numbers are more "hidden".
I remember hearing that you can tell the difference between a sequence of 1's and 0's generated by a pseudo-random generator, and one generated by a person. Apparently, when people generate a sequence, they avoid long runs.
 
  • #9
Four is a random number: it was chosen by a fair die roll.
http://xkcd.com/221/

Myself, I used the seconds digits of the current time, mod 20.
 
  • #10
DaveC426913 said:
I am going to bet that you will find a non-random distribution. There will be a statistically significant lack of hits at the ends as well as at the middle, resulting in a double-humped graph.

When asked to choose a number between 1 and 10, a more-than-average number of people will choose 3 or 7 because, psychologically, those numbers are more "hidden".

I would have guessed the same thing -- but it seems that we have just the opposite in the distribution so far.

Of course, not so much as to make it fail a chi-square: 14.67 vs. the 19.68 needed to reject at 0.05 level with 11 degrees of freedom.
 
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  • #11
I closed my eyes moved the cursor around in the vicinity of the numbers and then clicked. It took a couple tries.
 
  • #12
Moonbear said:
Can you really "choose" a random number?

I closed my eyes and moved my cursor to one of the numbers (it was 7). Initially, I wanted to choose 4.I thought people wouldn't pick numbers near boundary because they appear less random but I guess I am wrong. (I went towards to middle to make it look like random)
 
  • #13
TheStatutoryApe said:
I closed my eyes moved the cursor around in the vicinity of the numbers and then clicked. It took a couple tries.

I also did the same thing :)
 
  • #14
DaveC426913 said:
I am going to bet that you will find a non-random distribution. There will be a statistically significant lack of hits at the ends as well as at the middle, resulting in a double-humped graph.

When asked to choose a number between 1 and 10, a more-than-average number of people will choose 3 or 7 because, psychologically, those numbers are more "hidden".

I would predict that if you put this poll up on any other forum aside from PF, that is precisely what you would see. I think that the folks here at PF are too aware of these patterns and will actually try to break them. I'm curious to see what pattern might instead emerge...maybe the mirror image of what you were predicting.
 
  • #15
Moonbear said:
I would predict that if you put this poll up on any other forum aside from PF, that is precisely what you would see. I think that the folks here at PF are too aware of these patterns and will actually try to break them.
Guilty. :biggrin: I chose 1.
 
  • #16
I used the random number scale on my Schmendrolog slide rule. This is a great military slide rule, as it's resistant to EMP.

The Amazing Schmendrolog...

This Polish slide rule (manufactured circa 1973) featured such groundbreaking slide rule innovations as the 'RND' scale (random number generator) and the famous blank area on the back for writing intermediate values and phone numbers.

In fact, this rule was the first to feature reverse polish notation, an important step in modern computing technology.

195-scales2.jpg


194-schmend.jpg
 
  • #17
TheStatutoryApe said:
I closed my eyes moved the cursor around in the vicinity of the numbers and then clicked. It took a couple tries.
I did the same thing and ended up clicking on the advertisements. :shy:
 
  • #18
I'm the first to pick 10. I'm awesome!
 
  • #19
I chose a time of day in seconds, divided by 20, and voted the remainder.

Seems a random choice enough for me.
 
  • #20
I want to choose 7 could I:biggrin:, now randomly picking I get 6 [apparently the first to pick it]


can I ask, what's the point of this thread?
 
  • #21
drizzle said:
can I ask, what's the point of this thread?

Well I don't know what the OP's intent was, but for me, it's just pure, pointless, geeky entertainment :smile:.
 
  • #22
No point IMHO.

No idea what should I vote for. I like 7 as well, but - as I like it - it is not random.
 
  • #23
Borek said:
No point IMHO.

No idea what should I vote for. I like 7 as well, but - as I like it - it is not random.



just took the words out of my mouth...







hey I've just say so even before you do:-p.
 
  • #24
lisab said:
Well I don't know what the OP's intent was, but for me, it's just pure, pointless, geeky entertainment :smile:.


really...




I don't know why the hell I feel stupid now!
:smile:
 
  • #25
Moonbear said:
I would predict that if you put this poll up on any other forum aside from PF, that is precisely what you would see. I think that the folks here at PF are too aware of these patterns and will actually try to break them. I'm curious to see what pattern might instead emerge...maybe the mirror image of what you were predicting.

Haha exactly! I made sure to not choose 3 or 7.
 
  • #26
The computer time is (was) 5:40 = 1740 hours. Added digits until they fall into the 1-20 range: 1+7+4 = 12. I'm amazed to see a (more or less) uniform distribution.
 
  • #27
I was expecting 7 and 13 to pop out. Lucky and unlucky.
 
  • #28
Also, were just over n=30, so now we're stastically significant.
 
  • #29
Let's compare to a pseudorandom number generator...
Code:
 1 : 4   0
 2 : 1   1
 3 : 0   2
 4 : 3   1
 5 : 2   3
 6 : 3   3
 7 : 7   5
 8 : 1   3
 9 : 1   5
10 : 2   0
11 : 1   2
12 : 1   2
13 : 2   2
14 : 1   4
15 : 1   2
16 : 2   1
17 : 3   1
18 : 4   2
19 : 1   1
20 : 2   2

Here's the code I used...

Code:
#include <iostream>
#include <cstdlib>

   using namespace std;

    int main()
   {
      const int N = 42;
   
      int freq[20] = {0};
      
      srand(time(0));
   	
      for(int i = 0; i < N; i++)
      {
         freq[ rand() % 20 ] ++;
      }
   
      for(int i = 0; i < 20; i++)
      {
         cout << (i+1) << " : " << freq[i] << endl;
      }
   
      return 0;
   }

Ironically, the human one seems to be more "random" than the pseudorandom one.
This leads me to think that people are cheating.
 
  • #30
According to your program, 7 is lucky!
 
  • #31
I let Mathematica choose for me:

Code:
In[1] := RandomChoice[Range[20]]

Out[1] := 13
 
  • #32
Mathematica is Unlucky!
 
  • #33
AUMathTutor said:
Ironically, the human one seems to be more "random" than the pseudorandom one.
This leads me to think that people are cheating.

Run your program more times then.

Eventually it should yield an instance that agrees with 30 physicists typing on keyboards selecting numbers between 1 and 20.

When you document congruence, you will have your proof that it must be random.
 
  • #34
flatmaster said:
Mathematica is Unlucky!

Haha, anyone can generate a random choice from this list using Wolfram|Alpha, just type in:

Code:
RandomInteger[20]

or

Code:
Floor[20 Random[]]+1
 
  • #35
A rare thing happened at work today. Every month we have birthday cake to celebrate everyone born in that particular month. Today we had cake, but it turned out that none of the 66 employees in our building had a June birthday (the odds against that happening are about 311-1).

Coincidently, the music to "Happy Birthday to You" was written by Mildred J. Hill, who was born in June and died in June. (With no birthdays to celebrate, we had to do something while we ate our cake, so we had birthday trivia.)
 
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