- #1
AotrsCommander
- 74
- 4
Summary: I am looking to confirm a few things on the structure of the galaxy as we know it to make sure I have a credible enough understanding for a sci-fi project I'm working on.
Background to question: For my sins, I make sci-fi starships and ground forces wargames models as part of my day job. Over the last year, I have been pushing out the attached lore (mostly on SpaceBattles). On the literally two people who have actually said anything, they have asked for a sort of map.
Now, unfortunately, this has proven to be a fundementantally impractical task. Essentially, being kneecapped by having an atypical Understanding Of Scale and an inherent desire to Get The Details Right (being engineering-trained) even if no-one other than me actually cares if, say, the ramps for alien!space!IKEA are the correct gradient to push a trolley up or not.
("How bad could it be?" you ask. Let me put it this way - the universe itself it has about, ooh, thirty years of history and at one point I went through every source I could find and plotted up a thousand (*checks* no, 1200) locations (which steadily ticks up over time) from, like, 50+ currently known factions (a non-exhaustive list) over two sections of the galaxy, wherein the majority of the noted locations are habitably planets (with a notably lack of commonly-known stars). Even accounting for a precursor retrocausally-probability engineered artifically-inflated number of earth-like habitable planets, conservatively these sections of the galaxy would contain *millions* of star systems. And the geography does not even simplify into a top-down map like say, something like BattleTech manages, because said locations would be positioned in 3D space and in highly factionalised territory, not be a neat contiguous series of borders but a morass of interconnected lines. The latter being caused by the FTL transit methods are not contrained by fixed "jump-points" or like the like, with only some nominal soft-locked optimal (100% safe) departure points at local (2 million km, essentially "battlefield" levels) so it being functionally impractical to "block" expansion. It's even more complex than that, but that's even less relevant to the question.)However, I have been looking at ways to do even a crude, not-to-scale, highly inaccurate but possibly illustrative scribble map. Even this looked like it was impractical, until I read the Honor Harrington book series and the maps there gave me a rough idea of how I might proceed.
I am looking today at making a pass at that. I will be using my CADs package for ease, plus to start with, I think I will need the infinite canvas and the utility of a third dimension, even just using somewhat absracted planes.
(Now, it did occur to me that I could, *in theory,* using something like a 1mm to a light-year put a sphere down for every star... If I could do it as fast as 1 per second for eight hours per day every day for the next 171 years just to cover the 1800 000 000 real stars - which is OBVIOUSLY not practical, unless I could find a conveniantly-formatted and labelled .stl or .dxf file or something within my budget (£0) to bootstrap on. And if that would not present so much information as to be fundementally unreadable anyway. So that is really not going to be worth attempting.)
However, before I embark on what is fundementally the most [cigarette]packet attempt at relative positioning, I want to make sure I have my google-researched understanding of the structure of the galaxy is reasonably solid, which brings us to my actual questions, and making sure I have indeed correctly grokked what I've read.
My understanding then, is as follows. Please correct any errors or now-outdated understanding. (Most of this information is derived from google and/or wiki reading, which is likely suitable enough for non-specificallt-scientific standards, but I still like to be as right as I can be.)
(I am labelling the direction perpendicular to the plane of rotation in the anticlockwise direction as "up." (Or "galactic north.") With other directions being "spinward", "anti-spinward" and "coreward" and "rimward.")
1) The 1.8 billion stars (of the projected 100-200 billion) on modern star maps are only the ones that Earth has observed and are thus inherently, tending to be the brighter ones; even within observable distances, some will too dim to be seen from Earth and this becomes more true the further from Earth you go. (Which is why the number of stars and shape of the galaxy is still estimated.) Obviously, in the immediate vicinity of Earth, we can be pretty sure there's not any barely visible stars hidden, but I'm not entirely clear at the point it starts to get hazy. My tentative understanding is also that if you go out reasonably far, even Sol-brightness stars become too dim to see from Earth, but I would definitely appreciate being corrected if this is in error.
2) The arms of the galaxy are not discrete entities, but more like ripples in the disk, and there space between the arms is not entirely empty void, but contains a less dense number of stars (or at least a lower proportion of brighter, observable (younger?) stars).
3) The galaxy is about 100 000 light-years in diameter, but about 1000 light-years thick (except for the core bulge, the dimensions of which I don't think I've seen an estimate for. However, that region is sufficiently far from the area I'm looking at it probably doesn't have too much bearing anyway. Very tentatively, the bulge would especially towards the core be more unsuitable for terrestrial life habitation due to the higher concentration of radiation emissions...?)
4) Sol (and thus Earth) lies (well, strictly, oscilates around) more or less in the "middle" of the galactic disk's cross-sectional thickness (i.e. near the plane of rotation). It is also slightly more than half-way along the galactic radius from the core (orbiting circa 54% of the proposed maximum radius).
5) At the "rim" of the galaxy, it is less again a discrete "stop" of stars, but stars (and clusters) will become less frequent and peter out into the halo of old, globaluar star clusters which may or not have retrograde or highly inclined orbits compared to the modal stars of the galaxy (which orbit anti-clockwise).
6) Binary and trinary stars comprise the vast majority of star systems, but are possibly less likely to have planets (or at least (human-)habitable planets) simply due to the additional gravitational complexities et al (?). But if 85% of star systems are binary-plus, this logically still means a lot of planets in such systems and potentially more planets around those than singular stars overall. (I freely admit I am not necessarily up-to-date on how many exoplanets have been identified or projected and what sort of stars they are around.)
Have I go about roughly the shape of it at that, or is there any other pertinent factors that I have missed (particularly with regard to the context of the issue I'm looking at)?
Background to question: For my sins, I make sci-fi starships and ground forces wargames models as part of my day job. Over the last year, I have been pushing out the attached lore (mostly on SpaceBattles). On the literally two people who have actually said anything, they have asked for a sort of map.
Now, unfortunately, this has proven to be a fundementantally impractical task. Essentially, being kneecapped by having an atypical Understanding Of Scale and an inherent desire to Get The Details Right (being engineering-trained) even if no-one other than me actually cares if, say, the ramps for alien!space!IKEA are the correct gradient to push a trolley up or not.
("How bad could it be?" you ask. Let me put it this way - the universe itself it has about, ooh, thirty years of history and at one point I went through every source I could find and plotted up a thousand (*checks* no, 1200) locations (which steadily ticks up over time) from, like, 50+ currently known factions (a non-exhaustive list) over two sections of the galaxy, wherein the majority of the noted locations are habitably planets (with a notably lack of commonly-known stars). Even accounting for a precursor retrocausally-probability engineered artifically-inflated number of earth-like habitable planets, conservatively these sections of the galaxy would contain *millions* of star systems. And the geography does not even simplify into a top-down map like say, something like BattleTech manages, because said locations would be positioned in 3D space and in highly factionalised territory, not be a neat contiguous series of borders but a morass of interconnected lines. The latter being caused by the FTL transit methods are not contrained by fixed "jump-points" or like the like, with only some nominal soft-locked optimal (100% safe) departure points at local (2 million km, essentially "battlefield" levels) so it being functionally impractical to "block" expansion. It's even more complex than that, but that's even less relevant to the question.)However, I have been looking at ways to do even a crude, not-to-scale, highly inaccurate but possibly illustrative scribble map. Even this looked like it was impractical, until I read the Honor Harrington book series and the maps there gave me a rough idea of how I might proceed.
I am looking today at making a pass at that. I will be using my CADs package for ease, plus to start with, I think I will need the infinite canvas and the utility of a third dimension, even just using somewhat absracted planes.
(Now, it did occur to me that I could, *in theory,* using something like a 1mm to a light-year put a sphere down for every star... If I could do it as fast as 1 per second for eight hours per day every day for the next 171 years just to cover the 1800 000 000 real stars - which is OBVIOUSLY not practical, unless I could find a conveniantly-formatted and labelled .stl or .dxf file or something within my budget (£0) to bootstrap on. And if that would not present so much information as to be fundementally unreadable anyway. So that is really not going to be worth attempting.)
However, before I embark on what is fundementally the most [cigarette]packet attempt at relative positioning, I want to make sure I have my google-researched understanding of the structure of the galaxy is reasonably solid, which brings us to my actual questions, and making sure I have indeed correctly grokked what I've read.
My understanding then, is as follows. Please correct any errors or now-outdated understanding. (Most of this information is derived from google and/or wiki reading, which is likely suitable enough for non-specificallt-scientific standards, but I still like to be as right as I can be.)
(I am labelling the direction perpendicular to the plane of rotation in the anticlockwise direction as "up." (Or "galactic north.") With other directions being "spinward", "anti-spinward" and "coreward" and "rimward.")
1) The 1.8 billion stars (of the projected 100-200 billion) on modern star maps are only the ones that Earth has observed and are thus inherently, tending to be the brighter ones; even within observable distances, some will too dim to be seen from Earth and this becomes more true the further from Earth you go. (Which is why the number of stars and shape of the galaxy is still estimated.) Obviously, in the immediate vicinity of Earth, we can be pretty sure there's not any barely visible stars hidden, but I'm not entirely clear at the point it starts to get hazy. My tentative understanding is also that if you go out reasonably far, even Sol-brightness stars become too dim to see from Earth, but I would definitely appreciate being corrected if this is in error.
2) The arms of the galaxy are not discrete entities, but more like ripples in the disk, and there space between the arms is not entirely empty void, but contains a less dense number of stars (or at least a lower proportion of brighter, observable (younger?) stars).
3) The galaxy is about 100 000 light-years in diameter, but about 1000 light-years thick (except for the core bulge, the dimensions of which I don't think I've seen an estimate for. However, that region is sufficiently far from the area I'm looking at it probably doesn't have too much bearing anyway. Very tentatively, the bulge would especially towards the core be more unsuitable for terrestrial life habitation due to the higher concentration of radiation emissions...?)
4) Sol (and thus Earth) lies (well, strictly, oscilates around) more or less in the "middle" of the galactic disk's cross-sectional thickness (i.e. near the plane of rotation). It is also slightly more than half-way along the galactic radius from the core (orbiting circa 54% of the proposed maximum radius).
5) At the "rim" of the galaxy, it is less again a discrete "stop" of stars, but stars (and clusters) will become less frequent and peter out into the halo of old, globaluar star clusters which may or not have retrograde or highly inclined orbits compared to the modal stars of the galaxy (which orbit anti-clockwise).
6) Binary and trinary stars comprise the vast majority of star systems, but are possibly less likely to have planets (or at least (human-)habitable planets) simply due to the additional gravitational complexities et al (?). But if 85% of star systems are binary-plus, this logically still means a lot of planets in such systems and potentially more planets around those than singular stars overall. (I freely admit I am not necessarily up-to-date on how many exoplanets have been identified or projected and what sort of stars they are around.)
Have I go about roughly the shape of it at that, or is there any other pertinent factors that I have missed (particularly with regard to the context of the issue I'm looking at)?