- #1
JDoolin
Gold Member
- 723
- 9
What I have heard *about* the principle of equivalence is a
great and grave over generalization; primarily that gravity is
equivalent to acceleration.
I would be prepared to acknowledge that it is highly likely that the
behavior of free-falling bodies in the region where F=m*g would be
effectively equivalent to the behavior of inertial bodies as viewed by
an observer on an accelerated platform accelerating at a rate of a=g
on the approach.
[STRIKE]Of course, once the accelerating platform PASSES the inertial body,
you have the acceleration going the WRONG WAY, and any resemblance
between acceleration and gravity is now gone.[/STRIKE] (*Edit: Strike-through of poor reasoning pointed out in first reply.)
Also, if you are in a larger region, such that F= G m1 * m2 / r^2, the
motion of bodies falling in this volume is NOT equivalent to the
motion you would see if you were on a platform accelerating toward
them.
On the other hand, I could imagine trying an approach to determine the
speed of the clock of an observer on an accelerating platform, and
somehow relating this to the speed of a clock of an observer standing
on the ground in a gravitational field. In this one small way, (speed
of clock), gravitational field and acceleration may be equivalent.
But to whom?
You need to produce the inertial observer from whose viewpoint the two
clocks give this ratio. You need to have an initial velocity and a
final velocity of the accelerated clock in the frame of reference of
this inertial observer. You need to have a particular scale of time
between the initial and final velocity.
I've been pondering this for a day or so, but I'm not yet to the point of putting pencil to paper to crank out any math. However, I think I've got a general idea of the problem set-up.
What you need to consider is the moment when an accelerating observer comes to rest with respect to the unaccelerating observer. The way to imagine this is to picture a rocket, pointed upward, but descending, with flames shooting out it's back end. So at first, the fuel is decelerating the rocket, and then it turns around and goes the other direction.
So here is where my confusion lies. We need, at that moment, to compare the speed of the rocket's clock to the speed of my clock. However, the problem is, the rocket is only instantaneously at rest with respect to me, so there is no way to get a reading of the rocket's clock during the time we are at relative rest.
Perhaps there is a way to set up the problem to find [tex] \lim_{t\to 0} \frac{t_{rocket}}{t_{inertial}} [/tex]
where [tex]t_{rocket}[/tex] can be found by the familiar path integral
I still need to determine some details of how to do this. Figuring out (x(t),t(t)) I guess won't be too much of a problem, since [STRIKE]x(t)=v0 + a t[/STRIKE]*. So my big question now is, does the limit come out to be 1, or some other number?
(By the way, if you want to use the site's LaTex feature, I find you must first preview your post, then refresh the page in order to see the preview of your equations.)
Jonathan
*Edit: Wrong equation, sorry: [tex]x(t)=\frac {1}{2} a t^2 + v_0 t + x_0[/tex]
great and grave over generalization; primarily that gravity is
equivalent to acceleration.
I would be prepared to acknowledge that it is highly likely that the
behavior of free-falling bodies in the region where F=m*g would be
effectively equivalent to the behavior of inertial bodies as viewed by
an observer on an accelerated platform accelerating at a rate of a=g
on the approach.
[STRIKE]Of course, once the accelerating platform PASSES the inertial body,
you have the acceleration going the WRONG WAY, and any resemblance
between acceleration and gravity is now gone.[/STRIKE] (*Edit: Strike-through of poor reasoning pointed out in first reply.)
Also, if you are in a larger region, such that F= G m1 * m2 / r^2, the
motion of bodies falling in this volume is NOT equivalent to the
motion you would see if you were on a platform accelerating toward
them.
On the other hand, I could imagine trying an approach to determine the
speed of the clock of an observer on an accelerating platform, and
somehow relating this to the speed of a clock of an observer standing
on the ground in a gravitational field. In this one small way, (speed
of clock), gravitational field and acceleration may be equivalent.
But to whom?
You need to produce the inertial observer from whose viewpoint the two
clocks give this ratio. You need to have an initial velocity and a
final velocity of the accelerated clock in the frame of reference of
this inertial observer. You need to have a particular scale of time
between the initial and final velocity.
I've been pondering this for a day or so, but I'm not yet to the point of putting pencil to paper to crank out any math. However, I think I've got a general idea of the problem set-up.
What you need to consider is the moment when an accelerating observer comes to rest with respect to the unaccelerating observer. The way to imagine this is to picture a rocket, pointed upward, but descending, with flames shooting out it's back end. So at first, the fuel is decelerating the rocket, and then it turns around and goes the other direction.
So here is where my confusion lies. We need, at that moment, to compare the speed of the rocket's clock to the speed of my clock. However, the problem is, the rocket is only instantaneously at rest with respect to me, so there is no way to get a reading of the rocket's clock during the time we are at relative rest.
Perhaps there is a way to set up the problem to find [tex] \lim_{t\to 0} \frac{t_{rocket}}{t_{inertial}} [/tex]
where [tex]t_{rocket}[/tex] can be found by the familiar path integral
[tex]ds^2 = (cdt)^2 - dx^2 -dy^2 - dz^2[/tex]
or simply [tex]ds^2 = (cdt)^2 - dx^2 [/tex]
since we are considering acceleration in only one direction.I still need to determine some details of how to do this. Figuring out (x(t),t(t)) I guess won't be too much of a problem, since [STRIKE]x(t)=v0 + a t[/STRIKE]*. So my big question now is, does the limit come out to be 1, or some other number?
(By the way, if you want to use the site's LaTex feature, I find you must first preview your post, then refresh the page in order to see the preview of your equations.)
Jonathan
*Edit: Wrong equation, sorry: [tex]x(t)=\frac {1}{2} a t^2 + v_0 t + x_0[/tex]
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