A Pi Question: Why do we use the awkward approximation 22/7 ?

In summary, the approximation 22/7 is commonly used for the mathematical constant pi (π) due to its simplicity and relatively close value to the actual figure of approximately 3.14159. While 22/7 is not exact, it provides a convenient way to perform calculations involving pi, especially in educational contexts. The fraction dates back to ancient civilizations and remains popular for its ease of use, although more precise approximations exist.
  • #36
Gracias to @Frabjous , @fresh_42

I've heard of negative curvatures, positive curvatures, and 0 curvature. How does that work?
 
Mathematics news on Phys.org
  • #37
Agent Smith said:
Gracias to @Frabjous , @fresh_42

I've heard of negative curvatures, positive curvatures, and 0 curvature. How does that work?
You can walk through a valley ##\cup##, over a hill ##\cap##, or on flat land ____ . The details are as so often a bit more complicated.
 
  • Love
Likes SammyS
  • #38
Agent Smith said:
Cogito it should be ##\frac{21 + 1}{6 + 1}##
Again, why is this interesting?

After a brief closing, the thread has been reopened.
 
Last edited:
  • #39
Agent Smith said:
We use a compass, draw an object such that all of its points are equidistant from a given point.
Which you will never be able to do perfectly. The compass point you're drawing with has a finite width, the compass itself has a finite amount of "play" in its spacing, and you have a finite error in your ability to keep the "center" point of the compass exactly in the same place. So no, nothing you draw this way will be an exact circle. Whether it is a good enough approximation to a circle will depend on what you are going to use it for.
 
  • Haha
Likes Agent Smith
  • #40
fresh_42 said:
You can walk through a valley ##\cup##, over a hill ##\cap##, or on flat land ____ . The details are as so often a bit more complicated.
Yes but what are the mathematical definitions?
1. Negative curvature = ?
2. 0 curvature = ?
3. Positive curvature = ?

@Frabjous was kind enough to inform us that the curvature of a circle is ##\frac{1}{\text{radius}}##. What about simple unclosed loops or ellipses? What's the formula for curvature there?
 
  • #41
Mark44 said:
Again, why is this interesting?

After a brief closing, the thread has been reopened.
##\frac{22}{7} = \frac{21 + 1}{7} = 3 + \frac{1}{7} = 3\frac{1}{7}##
 
  • #42
Agent Smith said:
what are the mathematical definitions?
Two good mathematical definitions for a 2-surface use the sum of the angles of a triangle and the number of lines through a point not on a given line that do not intersect the given line:

Agent Smith said:
1. Negative curvature = ?
Sum of angles in a triangle less than 180 degrees.
More than one line through a point not on a given line that does not intersect the given line.

Agent Smith said:
2. 0 curvature = ?
Sum of angles in a triangle equal to 180 degrees.
Exactly one line through a point not on a given line that does not intersect the given line.

Agent Smith said:
3. Positive curvature = ?
Sum of angles in a triangle greater than 180 degrees.
No lines through a point not on a given line that do not intersect the given line.

Here "line" means "geodesic", and "triangle" means "three-sided figure made up of geodesic segments".
 
  • Like
Likes Agent Smith
  • #44
PeterDonis said:
Two good mathematical definitions for a 2-surface use the sum of the angles of a triangle and the number of lines through a point not on a given line that do not intersect the given line:


Sum of angles in a triangle less than 180 degrees.
More than one line through a point not on a given line that does not intersect the given line.


Sum of angles in a triangle equal to 180 degrees.
Exactly one line through a point not on a given line that does not intersect the given line.


Sum of angles in a triangle greater than 180 degrees.
No lines through a point not on a given line that do not intersect the given line.

Here "line" means "geodesic", and "triangle" means "three-sided figure made up of geodesic segments".
Gracias. What about lines? Like a loop in 2D?
 
  • #45
PeterDonis said:
Which you will never be able to do perfectly. The compass point you're drawing with has a finite width, the compass itself has a finite amount of "play" in its spacing, and you have a finite error in your ability to keep the "center" point of the compass exactly in the same place. So no, nothing you draw this way will be an exact circle. Whether it is a good enough approximation to a circle will depend on what you are going to use it for.
We won't ever be able to draw a perfect circle, ok. But for a set of imperfect circles A = {x, y, z}, if x's circumference to diameter ratio is closest to ##\pi## it is more circular than either y or z, oui?
 
  • #46
Agent Smith said:
Yes but what are the mathematical definitions?
1. Negative curvature = ?
2. 0 curvature = ?
3. Positive curvature = ?

@Frabjous was kind enough to inform us that the curvature of a circle is ##\frac{1}{\text{radius}}##. What about simple unclosed loops or ellipses? What's the formula for curvature there?
fresh_42 said:
The usual curvature of a circle depends on its radius. Imagine a circle that is astronomically large. Wouldn't you agree that such a circle is far less curved than one you can draw in the sand? Therefore, 1/r is the usual measure for the curvature. The larger the radius the less curved is the circle.

Terms like slope and curvature are locally defined. Locally means in the neighborhood of points where we speak about them. We use derivatives to describe them, linear approximations. The curvature of a circle is everywhere the same, so ##1/\text{radius}## is sufficient to describe it. Here is a nice picture from Wikipedia where ##K## is the number we call curvature.

1723608407814.png
To determine ##K## as a number at a certain point of a certain object involves derivatives and the measurement of the change of changes.

Agent Smith said:
We won't ever be able to draw a perfect circle, ok. But for a set of imperfect circles A = {x, y, z}, if x's circumference to diameter ratio is closest to ##\pi## it is more circular than either y or z, oui?
What do you mean by more circular? The best definition of such a statement would be to determine the distance of the curvature of such an object from ##1/r.## I'm afraid that we will not proceed on this question as long as we don't have a mathematical description of ##A## that allows us to calculate an average curvature. Only then we can speak about more or less circular. If we only have our eyesight then we need a microscope to investigate how close your objects in ##A## are to a circle.

There is quite some way to go from ##\pi## to curvature as a mathematical term, and it requires calculus. There are no easy answers that are also satisfactory.




 
  • #47
@fresh_42 arigato gozaimus. I now have a fair idea of what curvature is. For surfaces we could think of cross-sections and then use the formula to compute the curvature of that line formed when we take the cross-section to get an idea of the curvature of the surface itself, no? Was it you who posted ##\cap## and ##\cup## (even the LaTex commands "\cap" and "\cup" seem to support my thesis.

By more circular I mean as close to being a circle as possible, where a circle is defined as points equidistant from a chosen point, the center. An imperfect circle's points may vary in distance from the center. This I believe can be tracked by how close to ##\pi## the circumference/diameter of a given circle-candidate is.
 
  • #48
fresh_42 said:
more circular
You know, like this thread. :smile:
Agent Smith said:
By more circular I mean as close to being a circle as possible
This reasoning seems kind of...um...circular.

Is a rectangle more circular than a rhombus? Is a square more circular than a sphere? Is a convex n-gon more or less circular than a concave (n+1)-gon?
 
  • Like
Likes Agent Smith
  • #49
In my world these are good questions. Perhaps I'm talking about how close is the resemblance of a given object to a circle.
 
  • #50
Agent Smith said:
In my world these are good questions. Perhaps I'm talking about how close is the resemblance of a given object to a circle.
How do you quantify that "resemblance"?
 
  • Like
Likes Vanadium 50
  • #51
A.T. said:
How do you quantify that "resemblance"?
With ##\pi##
 
  • #52
Agent Smith said:
With ##\pi##
I didn't ask with what. I asked how.

Provide a formula to compute the "resemblance of a given object to a circle".
 
  • #53
Agent Smith said:
for a set of imperfect circles A = {x, y, z}, if x's circumference to diameter ratio is closest to ##\pi## it is more circular than either y or z, oui?
For an imperfect circle, there is no unique "diameter". So how do you compute the ratio of circumference to diameter?
 
  • Like
Likes jack action
  • #54
PeterDonis said:
For an imperfect circle, there is no unique "diameter". So how do you compute the ratio of circumference to diameter?
There is a class of figures with a unique diameter. Curves of constant width. The circle is one element of this class.
 
  • #55
jbriggs444 said:
The circle is one element of this class.
Sure, but only an exact circle. The post I responded to was talking about curves that aren't exact circles.
 
  • #56
PeterDonis said:
Sure, but only an exact circle. The post I responded to was talking about curves that aren't exact circles.
Such as an n-gon (for odd ##n##) with each side rounded out to be a circular arc about the opposing vertex? Would that be an example of an "inexact circle" with constant width?
 
  • #57
jbriggs444 said:
Such as an n-gon (for odd ##n##) with each side rounded out to be a circular arc about the opposing vertex? Would that be an example of an "inexact circle" with constant width?
Please read the subthread between myself and the OP. It makes clear what kind of "inexact circle" we were talking about.
 
  • #58
jbriggs444 said:
an "inexact circle" with constant width?
There is no such thing. Nor have I claimed that there is. Again, please read the subthread.
 
  • #59
PeterDonis said:
There is no such thing. Nor have I claimed that there is. Again, please read the subthread.
An "imperfect circle" is:
Agent Smith said:
An imperfect circle's points may vary in distance from the center.
The points on the figure that I described vary in distance from the centroid. Which counts, I think, as the "center" of an imperfect circle.
 
  • #60
jbriggs444 said:
An "imperfect circle" is
You didn't go back through the whole subthread. (To be fair, the OP didn't link to previous posts in the subthread in the post you quoted.) See post #45:
Agent Smith said:
PeterDonis said:
Which you will never be able to do perfectly. The compass point you're drawing with has a finite width, the compass itself has a finite amount of "play" in its spacing, and you have a finite error in your ability to keep the "center" point of the compass exactly in the same place. So no, nothing you draw this way will be an exact circle. Whether it is a good enough approximation to a circle will depend on what you are going to use it for.
We won't ever be able to draw a perfect circle, ok. But for a set of imperfect circles A = {x, y, z}, if x's circumference to diameter ratio is closest to ##\pi## it is more circular than either y or z, oui?
 
  • #61
jbriggs444 said:
The points on the figure that I described vary in distance from the centroid. Which counts, I think, as the "center" of an imperfect circle.
If we broaden our scope beyond the particular case that started the subthread (trying to draw a circle with a compass), yes, I would say the figure you describe could qualify as an "imperfect circle"--just not one with constant width.
 
  • #62
PeterDonis said:
If we broaden our scope beyond the particular case that started the subthread (trying to draw a circle with a compass), yes, I would say the figure you describe could qualify as an "imperfect circle"--just not one with constant width.
Why not constant width?
 
  • #63
jbriggs444 said:
Why not constant width?
Because, as you note, the distance of the points on the curve from the centroid varies.
 
  • #64
jbriggs444 said:
There is a class of figures with a unique diameter. Curves of constant width.
Ah, I see the disconnect: you are using "width" instead of "diameter". They're not the same thing. "Constant diameter" is the property of the exact circle that "imperfect circles" do not share, which is what I was referring to in my earlier post about that. That is not the same property as "constant width".
 
  • #65
Back to the 22/7 thing:
IIRC, a surveyor's chain of 100 links measured 22 yards. So, like a 'dozen' or 'score', 22 was a familiar number.
Besides, until you can measure and 'machine' accurately enough to need to compensate for temperature, 22/7 is 'close enough'...

Dishonourable mention for those infamous US politicians who, in 1897. nearly enacted Pi as three (integer 3) to ease calculation...
https://cs.uwaterloo.ca/~alopez-o/math-faq/mathtext/node18.html
 
  • Love
Likes ohwilleke
  • #66
Nik_2213 said:
Dishonourable mention for those infamous US politicians who, in 1897. nearly enacted Pi as three (integer 3) to ease calculation...
I would have wanted to ask the legislators how they planned to deal with all the wheels in the state that weren't hexagonal...
 
  • Haha
Likes ohwilleke
  • #67
Vanadium 50 said:
I'm trying to imagine a case where you need to know π in advance when building something and where 1/25 of a percent isn't good enough.
Machining motorcycle parts.
 
  • #68
A.T. said:
I didn't ask with what. I asked how.

Provide a formula to compute the "resemblance of a given object to a circle".
Nescio, measure the perimeter and divide it by the "width". The closer the ratio approaches ##\pi## the more circular it is. Archimedes & Zu Chongzhi used polygons to compute ##\pi##. A circle is an infinite-sided polygon?
 
  • Like
Likes Nik_2213
  • #69
fresh_42 said:
You can walk through a valley ##\cup##, over a hill ##\cap##, or on flat land ____ . The details are as so often a bit more complicated.
And that's just for surfaces. Try dimensions 3 or higher.
 
  • #70
I'm told hexagonal wheels work okay given exactly the right profile of 'washboard' surface.
Vaguely akin to a toothed drive-belt and matching toothed pulley or, yes, a rack & pinion....
 

Similar threads

Replies
4
Views
3K
Replies
25
Views
3K
Replies
14
Views
2K
2
Replies
42
Views
10K
Replies
1
Views
1K
2
Replies
42
Views
7K
Back
Top