- #71
JesseM
Science Advisor
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But I continually emphasized that I was talking about coordinate systems throughout this thread, and you never seemed to have a problem with this before. This whole issue of straight lines seems to have gotten started in post #26, where I said:MeJennifer said:I suppose it means that when I am talking about space-time you want to talk about coordinates systems.
This is clearly a statement about coordinate systems. You took issue with it, quoting this statement in post #27 and replying:JesseM said:Apart from flat spacetime, I don't think it's necessarily going to be possible to find coordinate systems where all geodesics end up being straight lines.
In post #28 I gave the examples of orbits which repeatedly cross, and then in post #29 you said you didn't see a problem because "straight lines can cross in curved space-time", and in post #30 I emphasized that I meant "straight" in coordinate terms:Really, I don't see the problem actually.
What kind of geodesics are you thinking of that would be a problem?
Then when you continued to take issue with my statement that paths which are "straight" cannot cross multiple times, I said again that I only meant "straight" in the coordinate sense, and in post #36 you replied:JesseM said:But we were talking about straight lines in terms of the coordinate system, not just straight lines in terms of geodesics. If a worldline is straight in terms of the coordinates (meaning its position coordinate changes as a constant rate when you vary the time coordinate)
So are you saying now that you weren't talking about "straight" in the coordinate sense? Because I kept emphasizing again and again in subsequent posts that that is all I was talking about, how come you didn't ever say something like "I'm not talking about straightness in the coordinate sense, I'm not interested in talking about coordinate-dependent notions"? Will you at least agree now, in retrospect, that I made it pretty clear that this is what I was talking about all along, and that you failed to pick up on this or misunderstood the difference between coordinate-dependent notions and coordinate-independent notions like curvature?MeJennifer said:Yes and I am talking about that as well.JesseM said:I thought I already made clear I was talking about lines that are straight in the coordinate sense.
You can, but the only way to do it in a physically meaningful way is to phrase all your comments in terms of coordinate-independent quantities, which is why I said you'd need to come up with a coordinate-independent way of judging whether a given worldline is helix-shaped or not (I don't have any opinion on whether this would be possible or not).MeJennifer said:Why can't you talk about space-time without a notion of a coordinate system?
In flat spacetime, for an inertial worldline, the proper time is simply the time in the frame where that object is at rest (you are misusing the phrase 'local' though, in relativity that means the infinitesimal neighborhood of a single point in spacetime). It is still coordinate-independent, because all frames will agree on the proper time. And for curved worldlines in flat spacetime, or any worldline in curved spacetime, the proper time isn't based on any "reference frame" at all--it means the total time that would be elapsed by a clock traveling along that worldline between the two events you're talking about. Again, this is coordinate-independent, since all coordinate systems must get the same answer for the proper time between two events on a given worldline. For example, if you have a curved worldline in flat spacetime, and in a given inertial frame the two events on this worldline you want to know the proper time between happen at [tex]t_0[/tex] and [tex]t_1[/tex], and the velocity of the object on the worldline as a function of the time-coordinate in the inertial frame you're using is v(t), then the proper time would be the integral [tex]\int_{t_0}^{t_1} \sqrt{1 - v(t)^2/c^2} \, dt[/tex]. This integral would have to come out the same in all inertial coordinate systems, even though each coordinate system will have a different pair of coordinate times [tex]t_0[/tex] and [tex]t_1[/tex] and a different function v(t) for coordinate velocity as a function of coordinate time. So, the proper time is coordinate-independent in this sense.MeJennifer said:With regards to proper time and proper distance, they are the time and distance from a local frame of reference. Other frames of reference will measure different times and distances.
It is standard to call the proper time "coordinate independent" or just "invariant", if you say it is coordinate-dependent physicists will look at you funny. For example, on http://www.astro.ku.dk/~cramer/RelViz/text/geom_web/node2.html says:
Also, just as proper time can be defined along a general timelike path, whether inertial or non-inertial, so proper length can be defined along a general spacelike path, with the formula in curved spacetime given in terms of an integral involving the metric, which is given on the above wikipedia page.Proper length is analogous to proper time. The difference is that proper length is the invariant interval of a spacelike path while proper time is the invariant interval of a timelike path.
And if you agree the notion of a "geodesic" between two points is a coordinate-independent one, note that geodesic just means the path that goes through both points which has the extremal value (usually the maximum value) of the proper time between those points! That's why, for example, in the twin paradox in flat spacetime the twin who moves inertially between the event of the other twin leaving and returning will always be older than the twin who moves non-inertially between these events, regardless of the path taken by the non-inertial twin--the inertial path is the unique geodesic between these points in flat spacetime, and thus has a greater value for the proper time than any other path.
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