- #36
debra
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Jarle said:Perhaps we havn't touched any surface in the sense of atoms colliding into each other, but isn't this really making the term 'touch' (in nature) useless? Wouldn't a more proper definition of 'touch' be when the we sense/observe the magnitude of the electrostatic force between two surfaces being sufficiently high? (where "sufficiently" can be defined further)
Yes, that is exactly it. But also think of a 3D video game and ask yourself where it is really taking place. If you switch off the monitor it still keeps going in a stream of 0s and 1s passing through the processor register. Which can be thought of as a river of numbers at a very simple level - no forces at all.
That's where the jumping bot is in reality (nowhere). The bot collides with a wall - the 'force' is algorithmically mathematical in nature. You can also program into the game 'physics' and the game now begins to look like our universe. You would also need to program in special relativity if you don't want things happening instantly all over a big scene -it would have to obey cause and effect too - an information rule. You could use a field model for that...
Our universe is running something like that - a Von Neumann-like machine using quantum levels as ideal lightning fast data stores.