- #106
Grimble
- 485
- 11
Agreed.JesseM said:It does run slower relative to a given inertial frame, and that isn't a "distortion" any more than any other frame-dependent observation like the observation that one object has a greater velocity than another. My point was that the twin paradox is based on falsely thinking that the frame-dependent truth "a moving clock runs slower than a clock at rest" would still work in a non-inertial frame.
But how can you have one inertial and one non-inertial if their movement is only relevant, one to the other?Nope, that's an entirely false statement if you are talking about non-inertial movement. Special relativity does not claim there is the least bit of reciprocity if one object is moving inertially and the other is moving non-inertially. Acceleration is absolute in relativity.
There is no inertial absolute frame everything is relevant.
If one takes a body alone in space it is, it has to be, at rest. There is nothing for it to be moving relative to.
If one then adds a second body then any movement is relative to the first. That is the only thing there for it to be relative to.
If observers on those two bodies measure that the distance between them is increasing non-linearly then each is accelerating because its movement is relative to the other.
There could be any number of forces acting upon those bodies, acting equally on those bodies.
For example they could be at rest one relative to the other yet both be subject to an enormous force yet that would have nothing to do with them being at rest.
Relativity is about movement of one body relative to another, how changes in coordinates may be mapped from one to the other and yes, they may show that when mapped the traveling clock runs slow as measured by the moving observer; but this is reciprocal and each would see the other's clock slow, as both are subject to the same effects.
BUT is those two observers were to compare the measurements taken only within their own FoRs they would agree about the results.
Agreed.The rate that a clock runs relative to coordinate time (i.e. [tex]d\tau / dt = \sqrt{1 - v^2/c^2}[/tex]) is frame-dependent, but Einstein's SR says that if you have two specific events A and B on its worldline such that it moved inertially between those events, then in any inertial frame, if the coordinate time between A and B is [tex]\Delta t[/tex] and the speed of the clock as it moved between them in that frame is v, the time [tex]\Delta \tau[/tex] elapsed on the clock is [tex]\Delta \tau = \Delta t \sqrt{1 - v^2/c^2}[/tex]. The time elapsed on a given worldline between two specific events on that worldline is frame-independent, so all inertial frames will agree on the value even though they disagree on the value of [tex]\Delta t[/tex] and v.
yesDid you read my post on the [post=2972720]geometric analogy[/post]?
yesDo you agree that if we have two dots A and B on a 2D plane, with a straight line segment joining them, then in any Cartesian coordinate system where the difference in x-coordinate of A and B is [tex]\Delta x[/tex] and the slope [tex]\Delta y / \Delta x[/tex] is S, then the length of the line segment is [tex]\sqrt{\Delta x^2 + \Delta y^2} = \sqrt{\Delta x^2}\sqrt{1 + (\Delta y^2 / \Delta x^2)} = \Delta x \sqrt{1 + S^2}[/tex]? And that this length is coordinate-independent, so different Cartesian coordinate systems with their x-y axes will all agree on the value of [tex]\Delta x \sqrt{1 + S^2}[/tex] even though they disagree on the value of [tex]\Delta x[/tex] and S? If you agree with that,
Yesperhaps you can see that this formula can also be applied to a polygonal path made up of multiple straight segments, like a V-shaped path, so for example if the path consists of a straight segment going from A to B and another straight segment with a different slope going from B to C, the total length of this path would be [tex]\Delta x_{AB} \sqrt{1 + S^2_{AB}} + \Delta x_{BC} \sqrt{1 + S^2_{BC}}[/tex].
Yes - are you referring to the Minkowski diagram?You can do the same sort of thing in SR if you want to figure out a clock's elapsed time (a frame-independent quantity) along a polygonal worldline consisting of multiple inertial segments joined by instantaneous acceleration, like the V-shaped worldline of the traveling twin in the simplest version of the twin paradox.