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starthaus
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stevmg said:starthaus -
I have read Taylor/Wheeler Spacetime Physics the First edition (1962 version) which is easier for a novice to comprehend than the later 2002 2nd edition as the later edition has too many bells and whistles. The First Edition is more to the point. Remember I have no one else around me to even discusss this subject matter with other than this Forum and so digesting the material can get slow.
The third chapter goes into GR. It explains the curvature of spacetime as the source of gravity. What is not explained in any text that I ever read or any comment anywhere is that what would make an object at rest (I know, there is no such thing as "at rest") appear to be pushed (curved worldline)?
Then it dawned on me - every object anywhere has a worldline that is forever growing and hence, other than the old general saying that "everything's in motion" and all frames of reference are relative to each other with no central one favored, there is the motion - presumably all the worldines would be traveling along a geodesic (I guess that's the right term) and there would always appear to be a "force" acting on them as all geodesics are curved.
I didn't have anybody here to tell me that and I never saw it anywhere else. All the 2D analogies which showed by bending a 2D world in a third dimension, objects would appear to be pushed together as they moved (page 184 of this 1st Edition), never showed why they would move in the first place.
In a 3D world, the unseen 4th dimension, time, makes them move (i.e. - the worldline.)
I hope I am correct.
This is a tricky question. To my best knowledge there is one very good vizualization of the effect, it is a series of lectures produced at Caltech by Jim Blinn entitled "The Mechanical Universe".