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pmb_phy
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JesseM said:Does "time dependent" mean it depends on a particular coordinate system's definition of simultaneity? Of course in GR surfaces of simultaneity can bend and wave pretty much arbitrarily (as long as the surface is spacelike) from one end of the object to another depending on what coordinate system you choose, they aren't neat planes as in SR, so if this is true it seems like you could make the "rest length" of an object pretty much anything you wanted depending on your choice of coordinate system.
We are talking about proper distance. There is no ambiguity in the definition of proper length that I;'m aware of or that I've seen so far in this thread. By definition, the proper length of an object is the lenth as measured in the objects rest frame. In this frame it is the distance between the end points as measured at the same time in the rest frame. Granted, this may not be a constant but it is an invariant. However I could of course be wrong. As such Please given a solid example of what you're talking about so that we can work with a specific example rather in the abstract.
If the definition of proper length as coordinate dependant then that would mean that a change in coordinates in the integral which defines proper length will give a change in its value. If this is so then proper length wouldn't be an invariant and we know it is by the very geometric nature of its definition. So in your example please show that the proper lengthe integral changes under a coordinate transformation.
Thanks
Pete
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