- #36
Moonbear
Staff Emeritus
Science Advisor
Gold Member
- 11,924
- 54
I agree with DaveC, first night, find shelter. We don't know what the climate is on this island. Are we going to be scorched by mid-afternoon sun, or half frozen at night? Either way, until we locate fresh water, we'll need a sheltered place to rest between excursions, and to regroup every so often to determine what progress is made and what still needs to be done.
Though, Wolram has informed us there's a water source about 4 hours away. So, let's get a good night's rest in our temporary shelters the first night and start out at dawn if we're going to move camp. That way we can get there before the afternoon heat hits us. I suggest we send two people ahead of the large group who will walk more quietly to scout out where the wildlife are before the large group scares them off. We can't rely on nuts and berries because we don't know what ones are safe to eat. Unless we come across familiar plants, better to stick with hunting and fishing.
If we're camping near a rare water source, we'll have to be careful of the boars, but that also means our food will come to us. We just need to fashion traps. One option is digging pits.
We may also be able to fashion some rope/twine from the plants or from our clothing, and bend one of those needles into a hook to try fishing. Alternatively, we might be able to make a net to fish along the surf. If we have to walk back 4 hours for fishing, then I'd recommend we assign two people that job (it'll take 2 to drag a net through the water), or we can rotate the task each day. Figure it will take another two hours to catch enough fish to bring back to camp, so they're going to be gone for 10 hours a day. We need to provide them with something to carry water with them. Hopefully we'll have good success with the hunting and won't need to send people on 10 hour trips for fish every day.
So, does anyone know anything about making traps? We might be able to funnel animals toward them if we can put obstructions on either side of a gradually narrowing path toward the traps, then work our way around to the far side and drive anything in that path forward and into the traps. We can't do this too often though, or the animals will catch on. Some days, we should leave the far side of the trap open so they run right through and don't get scared of taking that path of "escape" until we need that meat, and then close the traps.
On our first night, let's go around the group and find out what skills people have. Astronuc has already told us he's good with weilding the axe. As we build more permanent shelters, that'll come in handy. I'm decent at sewing, enough for whatever we're going to need to sew, and I can hold my own with the hand saw and hammer too. I'd rather not play with axes lest I add more to the casualty list, unless it's to use the blade to butcher the animals we catch, which I'm willing to do...I can handle all the butchering, fish cleaning, etc. Okay, who's next?
Though, Wolram has informed us there's a water source about 4 hours away. So, let's get a good night's rest in our temporary shelters the first night and start out at dawn if we're going to move camp. That way we can get there before the afternoon heat hits us. I suggest we send two people ahead of the large group who will walk more quietly to scout out where the wildlife are before the large group scares them off. We can't rely on nuts and berries because we don't know what ones are safe to eat. Unless we come across familiar plants, better to stick with hunting and fishing.
If we're camping near a rare water source, we'll have to be careful of the boars, but that also means our food will come to us. We just need to fashion traps. One option is digging pits.
We may also be able to fashion some rope/twine from the plants or from our clothing, and bend one of those needles into a hook to try fishing. Alternatively, we might be able to make a net to fish along the surf. If we have to walk back 4 hours for fishing, then I'd recommend we assign two people that job (it'll take 2 to drag a net through the water), or we can rotate the task each day. Figure it will take another two hours to catch enough fish to bring back to camp, so they're going to be gone for 10 hours a day. We need to provide them with something to carry water with them. Hopefully we'll have good success with the hunting and won't need to send people on 10 hour trips for fish every day.
So, does anyone know anything about making traps? We might be able to funnel animals toward them if we can put obstructions on either side of a gradually narrowing path toward the traps, then work our way around to the far side and drive anything in that path forward and into the traps. We can't do this too often though, or the animals will catch on. Some days, we should leave the far side of the trap open so they run right through and don't get scared of taking that path of "escape" until we need that meat, and then close the traps.
On our first night, let's go around the group and find out what skills people have. Astronuc has already told us he's good with weilding the axe. As we build more permanent shelters, that'll come in handy. I'm decent at sewing, enough for whatever we're going to need to sew, and I can hold my own with the hand saw and hammer too. I'd rather not play with axes lest I add more to the casualty list, unless it's to use the blade to butcher the animals we catch, which I'm willing to do...I can handle all the butchering, fish cleaning, etc. Okay, who's next?